Announcing your game is truly a magical moment for any #gamedev ❤ At this year`s Ubisoft Forward, we unveiled Anno 117: Pax Romana! An Anno set in ancient Roman times, something our players asked us to do for over a decade, and we could not be prouder to make that dream come true. Happy #Anno117PaxRomana announcement everyone!
Ubisoft Mainz
Computerspiele
Mainz, Rhineland-Palatinate 4.614 Follower:innen
Welcome to Ubisoft Mainz, where we engineer the biggest games on Ubisoft’s front line.
Info
Engineering the biggest Ubisoft brands in the historic city of Mainz. Welcome to Ubisoft Mainz, where we engineer the biggest games on Ubisoft’s front line. From our studio located in the heartland of Germany, we conquer galactic frontiers with Beyond Good and Evil 2, kicking in doors with Rainbow Six Siege and push genre defining games like Anno 1800 into the future. We are looking for bold and creative geniuses to take our games even further. Whether you are a veteran or a young crackerjack designer: become part of our blockbuster projects and benefit from an outstanding work-life balance.
- Website
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https://mainz.ubisoft.com
Externer Link zu Ubisoft Mainz
- Branche
- Computerspiele
- Größe
- 51–200 Beschäftigte
- Hauptsitz
- Mainz, Rhineland-Palatinate
- Art
- Privatunternehmen
Orte
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Primär
Römerpassage
Mainz, Rhineland-Palatinate 55116, DE
Beschäftigte von Ubisoft Mainz
Updates
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+++NEW DATE FOR THE UBISOFT COMMUNITY CUP+MAY 29th+7PM+++ Ever wanted to compete against gamedevs to see if they aren’t only great at developing, but also at playing? Take your chances to play against our teams and join the Ubisoft Düsseldorf Community Cup. The game of choice this time around is Fall Guys, and our folks can’t wait to rise to you challenging them. The lucky winners have the chance to score some neat Anno 1800 keys, so make sure to get training before you join the cup on May 29th at 7pm. Ready? Alright, keep your controller-hands steady and go here to register! https://ubi.li/UbiCupMay24
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Yesterday we celebrated five years of #Anno1800 in the studio! 🎂🥂 A huge thanks to our dedicated team and of course our loyal community! ❤️ #lifeatubi
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Can you believe Anno 1800 is already turning five today? 🎂 Cheers to our amazing team and community – to many more years! 🥂 #annoversary #anno1800
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On April 16th we are starting our Lecture Series on Twitch. 🖊️ Throughout the year, we'll hold lectures on #gamedev topics including the possibility to ask questions to our devs directly. We will kick this off with a Panel on the topic of "Working in AAA". Tune in next Tuesday April 16th at 2pm on Twitch to get the chance to learn about how AAA games are being made at Ubisoft and how you can start your career in gaming! 🙌 https://lnkd.in/dmh76-Au
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It’s only cringe when you make it cringe. Happy Valentine’s Day! 💕 #lifeatubi #valentinesday
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Recently we opened our office for Family & Friends to experience our #gamedev studio firsthand. 🎮👾 Safe to say everyone had a blast but check out some impressions of the day for yourself! #lifeatubi
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Throwback to our end of year party 🥂🎆 We’re already busy cooking for you guys, but we want to know: What are your next #gamedev projects or goals for this year? ✨ #ThrowbackThursday
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25 years committed to city building: 7 games spanning centuries from 1602 to 1800 and imagining the future with 2070 and 2205. Anno is part of our studio's DNA, representing decades of experience and memories we made on our journey since the torch was passed to us with Anno 1701. Happy Annoversary and thanks everyone for accompanying us on this journey!🥂
Anno 1800: 25th Annoversary
https://www.youtube.com/
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Throwback to this year’s Content Convention in the Media hub Mainz where innovation met excitement! 🚀✨ This year, we had the big honor to open the convention with a keynote from our Zone Managing Director Benedikt Grindel, who shared an inspiring vision on how powerful AI tools could elevate #gamedevelopment and enable players to create engaging game content like never seen before. 🎮 But you could also experience the power of AI for yourself, as our experts Armin Barkawitz and Alexander Mueller let visitors get their hands on a demo level generated with the power of our AI in our proprietary Snowdrop engine. Katharina Bochnig, our Education Project Specialist from Ubisoft Düsseldorf, challenged your knowledge in her Masterclass on our Play to Learn initiative, taking the participants on a school trip through ancient Greece. 🎒 We’re always happy to represent innovation and gaming in Mainz and team up with the ConCon, see you next year! 🙌 #gamedev #ConCon #AIPlayground
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