Concord Interview: ‘The reveal trailer is a tiny slice of what we’ve been working on’VGC spoke to Concord's director of IP, Kim Kreines and lead character designer, Jon Weisnewski2 weeks ago
Star Wars Outlaws interview: ‘Uncharted is a wonderful game to be compared to’Creative director Julian Gerighty discusses the challenges of creating the first open-world Star Wars game3 weeks ago
Interview: Suda51 on Switch 2, Twin Peaks, western culture and his favourite beerThe Grasshopper boss also talks about his wish to remaster more back catalogue games1 month ago
1Interview: How Treyarch wants Black Ops 6’s new movement system to change the genreThe studio hopes Omnimovement will redefine the FPS, not just Call of Duty1 month ago1 Comment
4‘Shadow doesn’t need a gun, he is a weapon’ – Sonic Team talks Shadow GenerationsVGC sits down with Sonic Team head Takashi Iizuka to discuss its upcoming game1 month ago4 Comments
5Interview: XCOM's Jake Solomon on his new studio and what went wrong with Midnight SunsThe Firaxis veteran talks to VGC about establishing his new studio, and leaving the one that made him1 month ago5 Comments
Interview: Respawn on the next five years of Apex LegendsThe latest update to Respawn's battle royale giant looks to welcome back lapsed players, and reinvigorate the hardcores.5 months ago
2Interview: Why does Smite need a sequel?Smite 2 developers talk monetisation, the launch roster and more5 months ago2 Comments
8Interview: The Last of Us Part 2 Remastered’s director explains why the PS5 upgrade is worth it"If it's not for everyone, that's fine."5 months ago8 Comments
2Q-Games’ Dylan Cuthbert on Star Fox, preservation and big PAL bordersJapan-based, London-born games boss discusses what next for Kyoto's iconic indie studio9 months ago2 Comments
26Review: Hellblade 2's masterful presentation is let down by dated gameplayStilted puzzles and basic combat blemish a game with best-in-class technical might
1Review: Luigi's Mansion 2 HD is a welcome return to an old hauntNintendo's latest remaster is an accomplished journey back to the Year of Luigi
3Review: Still Wakes the Deep is a wonderfully authentic Scottish horror storyThe Chinese Room's latest game manages to strike oil in the walking sim genre
1Review: TMNT Arcade: Wrath of the Mutants is a basic but serviceable coin-op conversionGame Mill's home port of a 2017 arcade beat 'em up offers solid action and nothing else