Post article RSS Latest Articles
Update v0.7 Soul & Blood

Update v0.7 Soul & Blood

Elixir

v1.0 release on 7/29/2024 All 8 crystals now available in Early Access!

Dev Log #5 - Level updates #2 and 2nd test phase

Dev Log #5 - Level updates #2 and 2nd test phase

Echoes of Gearheart

We are proud to announce new major changes made to our game in environment art and programing. If tou wanna test our build, feel free to do so. Link in...

Something's Brewing in the Abbey #119

Something's Brewing in the Abbey #119

Ale Abbey - In Beer we Trust

The latest in Ale Abbey's development; this week in review!

Demo now available for our Upcoming Free Level Editor Sharing Game on Steam

Demo now available for our Upcoming Free Level Editor Sharing Game on Steam

News

The Demo for this upcoming Free Puzzle game on Steam is now available to try out!

The Dragonhood now available on Steam

The Dragonhood now available on Steam

The Dragonhood

After 17 months of development The Dragonhood finally releases on Steam!

Media and progress update

Media and progress update

The Kepler Experiment

Survival-horror game The Kepler Experiment is progressing slowly, but well. I wanted to put a post together, to talk about and show some of the game’s...

Dustgrave's dynamic relationships system

Dustgrave's dynamic relationships system

Dustgrave: A Sandbox RPG

This Dev. Diary covers the most important feature in Dustgrave: the Relationship System. We developed a complex system of records that the game can use...

Cod Works | Vertical Slice Build

Cod Works | Vertical Slice Build

CodWorks

Hello everyone we are BitterBeetleStudios and today we are here to share with you our vertical slice build that is finally out!

Devlog #4: Campaigns and Pathfinding

Devlog #4: Campaigns and Pathfinding

Tactics of World War One

A brief insight into the development of Tactics of World War One, a real-time tactics game. In this devlog I would like to show you some screenshots of...

Available now the 3rd patch!

Available now the 3rd patch!

Randy & Manilla

Summary from the 3rd patch of the Randy & Manilla's early access.

Alvara - Battle gameplay

Alvara - Battle gameplay

Alvara 1 comment

Understand the gameplay of Alvara and its combat system, which is based on the relationship between the player and their team. 🌍🗡️ Explore, fight...

'Soul of Azores' almost out! — Final Devlog #13

'Soul of Azores' almost out! — Final Devlog #13

Soul of Azores

'Soul of Azores' almost out! — The final devlog where we will show you some last things and thank you for this journey.

Devlog #4

Devlog #4

Moving Tails

In this Devlog we will approach our puzzle making decisions and all we needed to build the puzzles.

Devblog 15 - Underworld, Catapult, and Combat Updates

Devblog 15 - Underworld, Catapult, and Combat Updates

Anvil Empires

Learn more about the latest updates in Anvil Empires, including: the Underworld, Catapults and updates to Combat.

Automation game Revive & Prosper made new bundles and is in sale

Automation game Revive & Prosper made new bundles and is in sale

Revive and Prosper

You can get automation strategy Revive & Prosper together with another automation game - Facteroids or with one of the Strategic Mind turn-based-war strategies...

1.0 Release Details & Word from the Team!

1.0 Release Details & Word from the Team!

USC: Counterforce

Timing, localization, and a word from the team – All you need to know about the 1.0 release!

Release details and a word from the team!

Release details and a word from the team!

Space Prison

Price, timing... all the details about the game's release are here!

Solar - Early Access

Solar - Early Access

SOLAR

Welcome to Solar Survive in the depths of space Expand your fleet and customize your spaceships Face up to 12 boss enemies and dominate the galaxy Solar...

(#76 Dev Diary) Map Makeover

(#76 Dev Diary) Map Makeover

Elfscape: Ancestors

Small graphical upgrade about the map - new map tiles design.

No Sleep for Sole is at 50% off now on Steam!

No Sleep for Sole is at 50% off now on Steam!

no sleep for sole

No Sleep for Sole is a surreal survival horror game about mental illness and abuse. You play as a young boy named Sole, who stays awake at night to protect...

The 1st Major Update // Build  0.5.72.40165

The 1st Major Update // Build 0.5.72.40165

The Devil Within: Satgat

Huge changes have arrived! Boss challenges, fast travels, new items to seek out, and more!

Dev Blog #30 – Fast travel call, Allosaurus, Sarcosuchus and other new species!

Dev Blog #30 – Fast travel call, Allosaurus, Sarcosuchus and other new species!

Prehistoric Hunt

Fast travel call is in the works along with new species like Allosaurus and Sarcosuchus that’ll be featured on our new official map. Dive into the details...

WINCH IT OUT free demo is now available on Steam

WINCH IT OUT free demo is now available on Steam

WINCH IT OUT

Hey folks! I'm a solo dev working on my first commercial project, WINCH IT OUT. It's a hardcore, physics-based driving puzzle platformer set to release...

Graphic update!

Graphic update!

Countless Army

Before showing the game to many people, I received comments about the visual noise that existed in the game, and for that I've been working on improving...

Dev Diary: Hard Mode - Coming Soon

Dev Diary: Hard Mode - Coming Soon

Sugar Mess - Let's Play Jolly Battle

We are excited to announce that the work on the upcoming update is nearly complete, and we’re eager to share some key details with you. Here’s a sneak...

Fleapit's Mini-Guide to Hell: What is Freaked Fleapit?

Fleapit's Mini-Guide to Hell: What is Freaked Fleapit?

Freaked Fleapit

But what exactly *is* this Fleapit we’ve been talking about all along, and why is it Freaked? 🤔

Sylvan 6# - Environment - Streets Update

Sylvan 6# - Environment - Streets Update

Sylvan

A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!

The Henchmen Demo 1 OUT NOW!

The Henchmen Demo 1 OUT NOW!

The Henchmen

The Henchmen is a pulp-inspired, 90s fueled top-down, action retro open-world game set in the fictional city of New Queens between 1990 and 1996.

Devlog 3 - Designing the UI

Devlog 3 - Designing the UI

Synthaar: A Space Opera Simulator

Explore the progressive evolution of the interface for Synthaar, and the general design concepts behind its creation!

Dev Log #3

Dev Log #3

Constance

Hello fellow game developers and fans! Today we're showing you a bit of the process we had to design our logo for Constance!

Report Poll

Games today are better from games in my childhood