Universal Scene Description is an open and extensible ecosystem for 3D worlds.
Universal Scene Description (OpenUSD) is more than just a file format. It’s an open and extensible ecosystem for describing, composing, simulating, and collaborating within 3D worlds.
Originally invented by Pixar Animation Studio, OpenUSD encompasses a collection of fundamental tools and capabilities that accelerate workflows, teams, and projects, whether you’re creating assets and environments for large-scale, AI-enabled virtual worlds or building the tools that will make these worlds possible.
Pixar, Adobe, Apple, Autodesk, and NVIDIA have formed AOUSD, an open, non-profit organization dedicated to promoting the interoperability of 3D content through OpenUSD.
NVIDIA continues to accelerate USD’s evolution for use cases beyond visual effects (VFX), testing the limits of the USD ecosystem through industrial, robotics, and AI applications.
NVIDIA is expanding development of OpenUSD to help our industrial and scientific communities build large-scale, physically accurate digital twins. We’re also investing in OpenUSD to include many future capabilities, such as geospatial coordinates, connections to glTF file format, real-time proceduralism, the ability to run in web browsers, and real-time streaming of IoT data.
For developers looking to build an application from scratch, NVIDIA offers Omniverse SDKs and free developer sample applications that can be easily customized and extended. You can then containerize for local or self-hosted cloud usage, or host and stream from Omniverse Cloud.
Omniverse core technologies for OpenUSD and RTX are exposed as simple APIs that developers can self-host or use as a managed service.
Coming soon to Microsoft Azure.
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