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Something I've wanted to do for a while is make it so you can change what kind of beam you fire, yes that means institute blue lasers from muskets and laser rifles or gamma rings from your shiny white gun.
This is a work in progress and currently only the Institute Gun is supported, it it also Built on the Better Locational Damage Mod (and by extension Armorsmith Extended) and Damage Type Variation so those are requirements. I may do a vanilla version when the main bulk is done but for now you have been warned.
The Beam Splitter and Beam Focuser object modifications have also been altered to remove their projectile overrides so any mod that changes these mods would need to be loaded before mine so that the effects work as intended.
Mod Progress Institute, Laser, Plasma, Laser Musket, Gamma gun, Gatling Laser, Flamer, Gauss Rifle, Alien Blaster, Cryolator, Tesla Rifle Shiskabab, Salvaged Assaultron Head, Acid Sprayer, Thirst Zapper, Animatronic/Fake Alien Blaster Red Standard Laser Emitter Blue Cryo/Institute Emitter Orange Burning Emitter (Not Colored yet) White Tesla Electric Emitter Green Gamma Ring Emitter Acid Emitter Green Plasma Emitter Blue Original Emitter Flamer Emitter Junk Launcher Missile Launcher Gauss/2EC Launcher Thirst Quencher Emitters
To Do Radium Rifle *CC Gauss Rifle Prototype *CC BFG 9000 *CC Captain Cosmos Cosmic Cannon *CC Solar Cannon *CC Zeatan Arsenal *CC Heavy Incinerator *CC Quake Thunderbolt *CC Tesla Cannon