The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

A simple script checking in-game hour and executing 2 console commands every 5 seconds

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Darker nights
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YuriVernadsky
YuriVernadsky - - 468 comments

Gonna test it rn!

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Guest
Guest - - 698,457 comments

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Johnspartan919
Johnspartan919 - - 150 comments

haha log spam! (Turn your gamma down holy **** its that easy)

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Skajdrovski Author
Skajdrovski - - 19 comments

Could you show me the "log spam" you're talking about ? Surely If it was a matter of gamma settings I wouldn't make this addon :clueless:

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Matze1979
Matze1979 - - 74 comments

Hello

Does your mod also work with “dynamic tonemap extended” or do I have to remove it first?

best regards

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Skajdrovski Author
Skajdrovski - - 19 comments

Not sure. It might have a conflict with different Demonized script file and the addon itself overwriting hemi values. Needs testing

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SilverBlack78
SilverBlack78 - - 1,915 comments

Please show video with preview.

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Skajdrovski Author
Skajdrovski - - 19 comments

MCM settings should fullfill everyone's outcome, so I wasn't concerned about showcasing it on a screenshot/video

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HauntedAbyss
HauntedAbyss - - 14 comments

There's a ton of darker nights mods already out there what is this do differently

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Skajdrovski Author
Skajdrovski - - 19 comments

I wasn't able to find any other than over-complicated tonemap and custom weather addons, which interfere with other graphical aspects. My addon is fully compatible with vanilla Anomaly and easy to use.

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