Jason Leigh
Moby ID: 46530
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Jason Leigh is a producer/designer with over 20 years of experience in the videogame industry, specializing in driving creative vision and product development. Jason has been responsible for large development teams, game vision, creative direction, client management, marketing strategy, and ultimately the timely delivery of products.
His time in the industry has included the creation of several AAA action and sports titles. Starting in the industry in 1997 at Electronic Arts Canada as a graphic artist, Jason accelerated through the production and design ranks on a string of EA Sports titles. In 2005 he co-founded Blue Castle Games, a successful 3rd party videogame studio based in Vancouver, BC that grew from 12 people to over 250 before being acquired by Capcom in 2010. In 2015 Jason moved to Santa Monica, California to work for Activision in central publishing as a senior design consultant across their portfolio.
Working for major publishers such as Activision, Electronic Arts and Capcom, Jason has acted in a senior creative capacity on several critical and commercial successes including Call of Duty, Dead Rising, The Bigs, FIFA Street, and MVP Baseball.
Credited on 30 games
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Call of Duty: Modern Warfare III (2023, PlayStation 4) | Activision Central Tech |
Call of Duty: Vanguard (2021, Windows) | Activision Central Design |
Call of Duty: Black Ops - Cold War (2020, PlayStation 4) | Activision Central Art & Design |
Call of Duty: Modern Warfare 2 - Campaign Remastered (2020, PlayStation 4) | Activision® |
Call of Duty: Warzone (2020, Windows) | Central Studios |
Call of Duty: Modern Warfare (2019, PlayStation 4) | Central Studios |
Call of Duty: Black Ops IIII (2018, PlayStation 4) | Design |
Call of Duty: WWII (2017, Windows) | Activision Publishing |
Call of Duty: Modern Warfare - Remastered (2017, PlayStation 4) | Activision |
Call of Duty: Infinite Warfare (2016, PlayStation 4) | Infinity Ward |
Dead Rising 2 (2016, PlayStation 4) | Senior Producers |
Dead Rising 2: Off the Record (2016, PlayStation 4) | Executive Producer |
Dead Rising 3: Apocalypse Edition (2014, Windows) | Senior Producer |
Dead Rising 3 (2013, Xbox One) | Senior Producer |
Dead Rising 2: Off the Record (2011, Windows) | Executive Producer |
Dead Rising 2 (2010, Xbox 360) | Senior Producers |
Dead Rising 2: Case 0 (2010, Xbox 360) | Senior Producers |
The Bigs 2 (2009, PSP) | Creative Director |
MLB Front Office Manager (2009, Xbox 360) | Creative Director |
Major League Baseball 2K8 (2008, PlayStation 3) | Lead Designer |
[ full credits ]
Frequent Collaborators
People- 17 games with James Hall
- 16 games with Terry Sanderson
- 15 games with Bob Purewal
- 15 games with Josh Bridge
- 14 games with Chris Kimberley
- 13 games with Jeff Buchwitz
- 12 games with Daniel Brady
- 11 games with John Paul Fasal
- 11 games with Peter Andrews
- 11 games with Stevie Van Skiver
Companies
- 11 games with Capcom Game Studio Vancouver, Inc.
- 10 games with Activision Publishing, Inc.
- 9 games with Epic Games Tools LLC
- 9 games with Beenox Inc.
- 8 games with Electronic Arts, Inc.
- 8 games with Raven Software Corporation
- 8 games with High Moon Studios, Inc.
- 8 games with Infinity Ward, Inc.
- 7 games with Electronic Arts Vancouver
- 7 games with Sledgehammer Games, Inc.
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