Steve Perrin
Moby ID: 4232
Biography edit · view history
Steve Perrin comes originally from the paper game industry, where he is credited as primary author for games like RuneQuest, Superworld, Robot Warriors, Worlds of Wonder, and the licensed Elfquest game. He also helped develop games such as Call of Cthulhu, Thieves World, and Stormbringer. He started working on computer games as early as 1988 and was designing onine games (which fell prey to a change in direction for the company) as recently as 2000. He is currently working on paper game projects again. He has been credited with Documentation, Playtesting, Writing / Dialogue / Story, Design, Interpreter / Development System, Production, Special Thanks To, and Level / Scenario Design . Has worked with the following game development companies: Maxis, Interplay, Rowan Software Ltd., Sphere, Inc., Cryo Interactive Entertainment, Strategic Simulations, Inc., Asciiware and Leaping Lizard Software.
He has no connection whatsoever with the Steve Perrin who worked with SouthPeak Interactive.
Credited on 17 games
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Descent to Undermountain (1997, DOS) | Designers |
Star Trek: Starfleet Academy (1997, Windows) | Additional Materials for Screenplay |
Conquest of the New World: Deluxe Edition (1996, DOS) | Headlines and Factoids |
Conquest of the New World (1996, DOS) | Headlines and Factoids |
M.A.X.: Mechanized Assault & Exploration (1996, Windows) | Head Writer |
Dragon Lore: The Legend Begins (1994, DOS) | Documentation (U.S. Team) |
SimCity 2000: CD Collection (1994, DOS) | These gallant testers were aided by the rest of the Maxis crew |
Sim Farm (1993, DOS) | Real Farms Section by |
SimCity 2000 (1993, DOS) | Playtesting |
SpellCraft: Aspects of Valor (1992, DOS) | Design |
Falcon 3.0 (1991, DOS) | User Manual |
Castles: The Northern Campaign (1991, DOS) | Writing / Dialogue / Story |
Faces ...tris III (1990, DOS) | Special Thanks To |
Flight of the Intruder (1990, DOS) | Manual |
Welltris (1989, DOS) | Special Thanks to |
Tank: The M1A1 Abrams Battle Tank Simulation (1989, DOS) | Game Design |
Pool of Radiance (1988, Commodore 64) | Rules |
[ full credits ]
Frequent Collaborators
People- 5 games with Bill Delk
- 5 games with Gilman Louie
- 5 games with Marisa Ong
- 5 games with Joe Scirica
- 5 games with Larry Peacock
- 5 games with Scott Bennie
- 5 games with Chad Allison
- 5 games with Matt Carlström
- 5 games with Gregory R. Allen
- 5 games with Douglas W. Avery
[ 924 more people ]
Companies
- 6 games with Interplay Entertainment Corp.
- 5 games with MicroProse (Alameda)
- 4 games with Sphere, Inc.
- 4 games with Interplay Productions Ltd.
- 3 games with Maxis Software Inc.
- 3 games with Valve Corporation
- 2 games with Quicksilver Software, Inc.
- 2 games with Jamie Davison Design, Inc.
- 2 games with Mindscape SA
- 2 games with TSR, Inc.
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