Rodney Houle
Moby ID: 39102
Biography edit · view history
Rodney Houle has been a level designer at Infinity Ward since early 2004. He has previously worked on Gunman Chronicles. Additionally at Monolith Productions he worked on No One Lives Forever 2: A Spy in HARMS Way and Contract J.A.C.K.
Credited on 11 games
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Days Gone (2019, PlayStation 4) | Technical Design |
Dead Alliance (2017, Windows) | Additional Design |
Mafia III (2016, Windows) | Senior Mission Designers |
Lost Planet 3 (2013, PlayStation 3) | Lead Level Designer |
Legendary (2008, Windows) | Design |
Call of Duty 2 (Game of the Year Edition) (2006, Windows) | Level Design |
Call of Duty 2 (2005, Xbox 360) | Level Design & Gameplay Scripting |
Call of Duty 2 (Collector's Edition) (2005, Windows) | Level Design & Gameplay Scripting |
Contract J.A.C.K. (2003, Windows) | Level Designers |
No One Lives Forever 2: A Spy in H.A.R.M.'s Way (2002, Windows) | Level Designer |
Gunman Chronicles (2000, Windows) | Level Designers |
[ full credits ]
Frequent Collaborators
People- 4 games with Robert Berger
- 4 games with Nolan North
- 4 games with Matt Lindquist
- 4 games with David Cooley
- 4 games with Jiwon Son
- 3 games with Ian Stevens
- 3 games with Randy Coffman
- 3 games with Hyun Jin Cho
- 3 games with Diana Dencker
- 3 games with Steven Giesler
Companies
- 6 games with Epic Games Tools LLC
- 4 games with Epic Games, Inc.
- 4 games with Valve Corporation
- 4 games with Leader S.p.a.
- 3 games with Sony DADC Europe GmbH
- 3 games with Sierra Entertainment, Inc.
- 3 games with Activision Publishing, Inc.
- 3 games with Activision Blizzard...
- 3 games with Vivendi Games (UK) Limited
- 3 games with Virtuos Ltd.
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