🐳 Featured Group: Gameplay feature: Auto-mapping

Shuhei Kurose

aka: Syuuhei Kurose, KUROSHUU, 黒瀬 修平
Moby ID: 225067

Credits (22 credits on 19 games)

Production
Teppen (2019, iPhone) Brand Supervisor
Super Smash Bros. Ultimate (2018, Nintendo Switch) Original Game Supervisors (CAPCOM CO., LTD.)
Design
Final Fantasy XIV Online: Stormblood (2017, PlayStation 4) Guest Creators: MONSTER HUNTER: WORLD
Me & My Katamari (2005, PSP) Director
Art/Graphics
Monster Hunter: World (2018, PlayStation 4) Art Asset Manager (as KUROSHUU)
Monster Hunter 4: Ultimate (2014, Nintendo 3DS) Character CG Artworks (as KUROSHUU)
Monster Hunter 3: Ultimate (2013, Wii U) Character CG Artwork
Monster Hunter Tri (2009, Wii) Character CG Artworks (as KUROSHUU)
Auto Modellista (2002, PlayStation 2) Car Modeling Design (Kurosyu)
Project Justice (2000, Dreamcast) 3D Modelling & Effect Design (Kuro Syuu)
Street Fighter III: Double Impact (1999, Dreamcast) Character Design (credited as Syuucyan)
Shiritsu Justice Gakuen: Nekketsu Seishun Nikki 2 (1999, PlayStation) Character Illustration (キャラクターイラスト) (Kuroshuu) (黒修)
Power Stone (1999, Dreamcast) Modeling Design (Syuuhei)
Rival Schools (1998, PlayStation) Modelling Efect Texture Design (Kurose)
X-Men vs. Street Fighter (1998, PlayStation) Object Design (as Kurose)
X-Men vs. Street Fighter (1997, SEGA Saturn) Object Design (Kurose)
Street Fighter III: New Generation (1997, Arcade) Character Design (credited as Syuucyan)
X-Men vs. Street Fighter (1996, Arcade) Object Design (as Kurose)
Night Warriors: Darkstalkers' Revenge (1995, Arcade) Object Designer (as Syuuchan)
Creative Services
Monster Hunter: Generations (2015, Nintendo 3DS) Media Support Team
Me & My Katamari (2005, PSP) Package Design
Thanks
Ridge Racer 7 (2006, PlayStation 3) Special Thanks