🐳 Featured Group: Gameplay feature: Auto-mapping

Daniel Peake

aka: Dan Peake
Moby ID: 130348

Credited on 14 games

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Generation Zero (2019, Windows) Lead Designer
What Never Was (2019, Macintosh) Playtesting and Support
theHunter: Call of the Wild (2017, Windows) Game Design
Just Cause 3 (2015, Windows) Design
Mad Max (2015, Windows) Design
007: Legends (2012, Windows) Design
GoldenEye 007: Reloaded (2011, PlayStation 3) Design
GoldenEye 007: Reloaded (2011, Xbox 360) Design
GoldenEye 007 (2010, Wii) Design
Disney G-Force (2009, Wii) Game Design
Dead Space: Extraction (2009, Wii) Design
007: Quantum of Solace (2008, PlayStation 2) Design
Batman Begins (2005, GameCube) Game Programming
Sphinx and the Cursed Mummy (2003, GameCube) Game Programming

[ full credits ]

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