Daniel Peake
aka:
Dan Peake
Moby ID: 130348
Credited on 14 games
Displaying most recent · View all
Generation Zero (2019, Windows) | Lead Designer |
What Never Was (2019, Macintosh) | Playtesting and Support |
theHunter: Call of the Wild (2017, Windows) | Game Design |
Just Cause 3 (2015, Windows) | Design |
Mad Max (2015, Windows) | Design |
007: Legends (2012, Windows) | Design |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Design |
GoldenEye 007: Reloaded (2011, Xbox 360) | Design |
GoldenEye 007 (2010, Wii) | Design |
Disney G-Force (2009, Wii) | Game Design |
Dead Space: Extraction (2009, Wii) | Design |
007: Quantum of Solace (2008, PlayStation 2) | Design |
Batman Begins (2005, GameCube) | Game Programming |
Sphinx and the Cursed Mummy (2003, GameCube) | Game Programming |
[ full credits ]
Frequent Collaborators
People- 9 games with Mat Sneap
- 9 games with Steve Duckworth
- 9 games with Sydney Franklin
- 9 games with Kevin Stainwright
- 9 games with Ian Denny
- 9 games with Stuart Bee
- 9 games with John Barker
- 9 games with Jose Luis Garcia Camara
- 9 games with Martin McBain
- 9 games with Bob Smith
Companies
- 9 games with Eurocom Developments Ltd
- 7 games with Valve Corporation
- 5 games with Activision Publishing, Inc.
- 4 games with Avalanche Studios AB
- 3 games with Epic Games Tools LLC
- 2 games with Electronic Arts, Inc.
- 2 games with Warner Bros. Interactive...
- 2 games with Side UK Ltd.
- 2 games with T26 Inc.
- 2 games with United Artists Corporation
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