🐳 Featured Group: Gameplay feature: Auto-mapping

Ballistic

aka: Puzz Loop, Puzzloop
Moby ID: 32024

[ All ] [ Arcade add ] [ Game Boy Color ] [ iPhone add ] [ Nuon add ] [ PlayStation ] [ Windows add ]

Game Boy Color screenshots

thumbnail
Title screen
thumbnail
Title screen (Japanese release)
thumbnail
How to play.
thumbnail
Select 'Panic', 'Checkmate' or 'Time Attack'.
thumbnail
Ready in 'Panic'
thumbnail
The bubbles are moving. I need to place this bubble where it will do the most good.
thumbnail
You get new shapes as the level advances.
thumbnail
Hit the dead end.
thumbnail
So that means Game Over.
thumbnail
But I do get to enter initials for high score.
thumbnail
If you select 'Checkmate', it will ask what level to begin at.
thumbnail
I cleared the 'Checkmate' level 1.
thumbnail
'Time Attack' plays the same as 'Panic' but with a clock running.

PlayStation screenshots

thumbnail
Title screen
thumbnail
Main menu
thumbnail
Tutorial at the start of a game
thumbnail
End of track is bad, gotcha.
thumbnail
Panic mode, just match 3 colors
thumbnail
Try to get a chain reaction going for bonus points
thumbnail
Shoot the rocket to back things up a bit
thumbnail
Panic mode, increased number of colors
thumbnail
Panic mode, end of the track means game over
thumbnail
Stage mode, bomb power-up removes all balls of same color
thumbnail
Stage mode, a double helix
thumbnail
Stage mode, whirlwinds block your shots
thumbnail
Stage mode, remove empty spheres by clearing adjacent spheres
thumbnail
Stage mode, you can shoot over the tunnel
thumbnail
Vs mode
Are we missing some important screenshots? Contribute.