Thanthorn Thaiboonruang’s Post

View profile for Thanthorn Thaiboonruang, graphic

Animator at Highwire Games

Combo attack animation I have been working on recently, any feedback is welcome!  Character Rig by Tre Vital

Sudesh Kumar

Associate Director at Broadcast2Worl

6y

Great job

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Kallol Ghosh

Senior 3D Rigging Artist

6y

Nice

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Sarankumar Nadamuni

EXECUTIVE PRODUCER - Mikros Animation - Head of Episodic Production & AUTHOR

6y

Excellent....

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Awesome anticipation! What was the most challenging part of developing this for you?

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Noel McGinn

Senior Creative Producer | Hytale | Hypixel Studios

6y

I agree with the comments on the timing and letting it breathe. Technically this is good but take the time to make it your own. Add in some personality to the attacks. What is the mindset and physicality of this character that you want to convey? Great start though!

Pretty nice work !!! I would like to see the tail slightly wrap around the body as he spins, seems a little stiff to me when he spins around.

Very nice, works well with the character design. I'd like to see the jump slow/hold at apex for a few frames, anticipation for the final blow.

Sean Lake

Epic Games Training Programs Technical Manager - Unreal Engine Instructor

6y

Great work. I would say, to add to the overall emotion of the piece, slow the overall in-betweens, lengthen the time frame if you can.

Daan Last

Narrative & Game Designer

6y

That's really cool! It feels really snappy and responsive. The last pose could use a little bit more follow through to really sell that it's the end of the combo.

Ally Nsusa

Developer @ LexisNexis

6y

Cool

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