And we have launch! It's been almost exactly one year to the day since I first met SH (seunghwoe) Kim and Sam Lee at gamescom 2022 in Köln to discuss the game that we have partnered on tirelessly ever since and launched, finally, today -- Crossfire: Sierra Squad! Huge props to Lee Sangkyoon (Kay), the dev, business and PR teams at Smilegate, the Marketing and LiveOps teams at Smilegate West, and our partners at PlayStation, Valve corporation, Ayzenberg and fortyseven communications. It has been a fantastic journey so far, and the friends and connections that have been made during the effort will last a lifetime.
Virtual reality is a super exciting tech, but still a tech in its infancy. This year it's being pushed further into gaming adoption by innovations such as the PlayStation VR2. I feel like we are helping push this entertainment technology further in our own way with the release of this game, which by all measures feels to me like the next tier of VR games that not only shows off the innovative features of the VR2, but also provides a glimpse of where VR games can go in the not-too-distant future. I hope we help raise the benchmark for others to aim for and contribute to advancing this exciting genre.
If you grab a copy at the PlayStation Store or Steam Store, let me know your thoughts! And if you want to have a go with some 2-4 person co-op, HMU on your HMD and let's rock!
(launch trailer: https://lnkd.in/gfiRze_6)
#PlayStation #PS5 #PSVR2 #Steam #PCVR #VRgaming
Senior Account Manager at PlayStation, Ex-SuperData, #Games, #F2PConsole
3wThank you for all your insights Fred, it was a great panel and we loved hearing the perspective of such experienced games marketers