Maple Tree Scene done with SpeedTree (IDV, inc) and Unreal Engine #art #environmentart #artist #gameart #game
Suraj Prakash’s Post
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I have been playing Ghost of Tsushima and was heavily influenced that I had to make a small environment based on it. Come, Take a look. Made with SpeedTree (IDV, inc) Unreal Engine Adobe Blender QuadSpinner Gaea and ZBrush. #Game #Environment #3d
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learning about water shader in unreal , and foliage in Speedtree. Unreal Engine SpeedTree (IDV, inc) #unrealengine #gameart #plants #games
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Hi everyone - I am looking for a new role and would appreciate your support. Thank you in advance for any connections, advice, or opportunities you can offer. #OpenToWork
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Grass and Niagara particle test in Unreal engine. Trying to figure out just the right materials for the grass foliage.
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