(Detailed breakdown on Artstation : https://lnkd.in/ej_5MsFU) 🙋♀️Hello everyone! I'd like to share a personal project based on 'Springtime', a painting by Pierre-Auguste Cot that I fell in love with while visiting The Met a few years ago. I created almost everything from scratch (no scanned or purchased models used) : Modeled with Maya (+XGen), ZBrush, SpeedTree, Marvelous Designer / Textured with Substance Painter, Photoshop / Shaded, Lit, and Rendered in UE5 / Post in After Effects I hope you all enjoy it as much as I did while working on it!☺ #unrealengine #ue5 #substance3dpainter #substancepainter #speedtree #zbrush #autodeskmaya #maya #modeling #lookdev #texture #material #lighting #character #cgi #animation
Very beautifully done, but I think something in her expression from the original gets lost in your remake. The original the expression says that she's the one in control, more aware that she is the one seducing him. In yours it feels more like she is looking to him to seduce her. Its just a subtle difference in the height of the eyebrows, maybe something a bit different in how widely open her eyes are and in the smile/smirk.
Awesome work! I love the concept of taking a painting and creating it in 3D!
This is so gorgeous! Definitely inspired me to try something like this myself. keep up the amazing work because this is just..untouchable! 👏🏻 ❣
This is beautiful
대박! 금손이시네요!!
I am in love with the concept of bringing forward art into the new age, simply beautiful.
Amazing work, congratulations
this is so conceptual, great light job
So gorgeous. Absolutely love your rendition
Founder & CEO of Poliigon and Blender Guru (aka “the donut guy”) 🍩
1ySo cute. More artists should remix the classics like this :)