Honor of Kings is the world's most-played mobile MOBA, with 100 million DAILY players 😁 And we are very proud of last week's regional launch 🌍 What's next for #HonorOfKings? Global Producer Neo, Lead Designer Dean, and Community Manager Evan share details on localization, esports, licensed characters, and more upcoming plans in this video! #Games #Moba #Localization #LevelInfinite
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Congrats to TiMi Studio Group and glad to be part of this journey! #HonorOfKings debuts as the #1 Strategy game in North America. 👍
Honor of Kings is topping the charts! Our game debuts as the #1 Strategy game on the NA App Store! All made possible by the combined passion of the players and our team. Download now: https://lnkd.in/eX-rvYh6 #HonorOfKings #TiMiStudioGroup
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Welcome to the home of Honor of Kings. TiMi Studio Group Chengdu office, China, is home to the development studio that makes the world's biggest MOBA. 🤩 Come with us to see how they work, eat, and play!
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We're proud to bring Honor of Kings to more players worldwide. Since our global launch last week, we've increased support to 14 languages and ramped up our server network to bring everyone a better player experience. Find out more info: https://lnkd.in/grkJKhhx #HonorOfKings #MOBA #GlobalLaunch
We are the publishers and developers of Honor of Kings, but like everyone else, we are passionate players of the game. In our game design, we always strive to approach it from the players' perspective, creating a game that truly belongs to the players and providing content that they love. We hope to work together with all Honor of Kings players to create a MOBA game that belongs to all of us. #HonorOfKings #TiMiStudioGroup
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100 million daily players must be on to something! We talked to Honor of Kings devs at TiMi Studio Group about why the game is so good, and what they're working towards. #HonorOfKings #MOBA #GlobalLaunch
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Get a glimpse of Level Infinite's team culture, where the spirit of unity and innovation drives us. We work and play as one team, bound together by our commitment to our 4 core values: - Living a Shared Vision - Striving for Greatness - Break Things to Breakout - Play Together, Win Together If you have a passion for games and feel like becoming one of us, explore our global opportunities and become part of our winning team! ✌️ https://lnkd.in/gbjFKmaC
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This year, Level Infinite was at #SummerGameFest Play Days with a host of upcoming game titles at our dedicated showcase area. Media and content creators had the chance to get a first look new gameplay and trailers for titles such as Sharkmob's Exoborne and Funcom's Dune: Awakening. Partner studio Sumo Digital Ltd and publisher Secret Mode were also at our showcase zone with four new titles. Take a guided tour of our booth too in the link below. https://lnkd.in/gmsKMhk7
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We recently sat down with Techland Lead Concept Artist Katarzyna Zielińska to talk about how she brought Dying Light 2 Stay Human to life. She delves into the level of coordination needed to create a AAA game. Watch her interview for her fascinating journey. #Levellnfinite #DyingLight2 #Games #AAA
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Level Infinite's VP and Head of Business Operations and Strategy, Yong-yi Zhu was on the PocketGamer Connects 2024 stage last week. He was joined by Qi Lu, CEO and Founder of Supernova Games and Stuart Dinsey, Chairman of Curve Games, where they had a spirited discussion about bridging Asia and the West when it comes to publishing games. Yong-yi said that as a global publisher, Level Infinite is focused on listening to local communities all over the world, and that the key is to constantly test content with community and influencers to feed back to studios. #PocketGamerConnects #LevelInfinite #GamePublishing #GameCommunities
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Did you enjoy #GDC2024? The Level Infinite team had a blast ⚡️ Check out the highlights of our participation, with a wonderful themed booth and some of our speakers going onstage. And... a special mention to #HonorOfKings the world's hottest mobile MOBA. We were so proud to give visitors a hands-on experience of the game. Looks like it was VERY well-received 😃 #LevelInfinite #GDC #GamePublishing #MOBA
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