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Senior UI/UX Designer | Product Design Leadership | Game Dev | Immersive 3D/AR/VR Experiences | AI/ML | Motion Graphics

What is the future of procedural tools in game development? What role do they have to play? Procedural tools can offer assistance in development, and our panelists discuss the future possibilities. Here is the second of the three panel discussions at GDC. Give it a watch, especially if you weren't able to make it out to GDC this year! #womeningames #femaledevs #gamedevs #unrealengine #houdini #procedural

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The second of three panel discussions hosted by Mythica at the Game Developers Conference 2024. Samuel Kaminer sits down with Josiah Kiehl of Sprocket Games, Adam Goodrich of Procedural Worlds Pty Limited and Jacob Repp of Mythica (formerly Blizzard Entertainment) to discuss tech art, procedural work and the future of tooling and prioritization in game development. Like and subscribe on Youtube and let us know what you all think in the comments!

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