Ayla Derrick’s Post

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Creative Director @ Cave Bear Games

So excited to take this course! Alex's first course, First Principles of Game Design, kick-started my game journey. I can only imagine this course will be an amazing continuation of my game design education ~ Alex is where and how I got started in my game design journey and education. I cannot recommend him enough.

I’ve got something very close to my heart to share with you. After 4 years of work and a huge “Thank You!” to fellow designers Joe Sopko, Celia Wagar, Chad Verrall, Chris McEntee, and Michael Anderson for their contribution. We fine-tuned over 4000 slides to ensure they were beginner-friendly and still engaging for experienced designers looking for fresh perspectives. I’m finally ready to share my new Mastering Game Mechanics Bootcamp with the community. The bootcamp will cover all the concepts and frameworks I've learned and applied throughout my career at Blizzard, Riot, Moon Studios, and while consulting with over 38 Indie studios. Here’s a detailed Google Doc with everything you need to know about the bootcamp: schedules, mentors, curriculum, workshops, certificate, and scholarships - https://lnkd.in/gTxVhnYE 🎓 Here’s the snackable breakdown of the curriculum: Class 1: How to Increase Your Games’ Gameplay Depth Class 2: Mastering Game Mechanics Class 3:  How to Leverage Player Skills to Improve Gameplay Class 4: How to Apply Player Psychology in Your Games Class 5: Master the 3Cs of Gameplay - Characters, Controls & Camera Class 6: Game Feel: Framework for Responsive, Intuitive & Visceral Gameplay Class 7: The Science of Game Balance: Adapting to Evolving Player Behavior Class 8: Adapting Mechanics to PvP Dynamics Class 9: Adapting Mechanics to PvE Dynamics Class 10: Adapting Mechanics to Co-op Dynamics (Most Challenging) Class 11: Utilize Compositional Frameworks Class 12: Portfolio Workshop 📅 Bootcamp Overview: Start Date: May 22nd Duration: 15 weeks Format: Each week consists of one 2 hr session focused on instruction and a second 2 hr workshop session where you'll apply what you've learned (30 sessions total) Live Class Limit: 18 participants 🚨 Application Deadline: May 20th 🚨 I shared the news first with my email list subscribers, and there are already only 11 spots left out of 18. If this class seems valuable to you, book a call to discuss your goals and how we can help - https://lnkd.in/gTwdN7vE To make the bootcamp more affordable, we’re awarding 7 sliding-scale scholarships for those in less privileged situations or facing financial hardships. If you are in a position to join our efforts and sponsor someone in less privileged circumstances, please let us know. Know someone else who'd be interested? Spread the word! Ask any questions you have here or you can email me directly at xelnath@gamedesignskills.com. Cheers!

Mastering Game Mechanics Bootcamp Overview

Mastering Game Mechanics Bootcamp Overview

docs.google.com

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