Alexandre Baranger’s Post

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Executive Audio Producer - Audio Integrator - Audio Level Designer

Build test of my project "One Tool - Zero Byte Audio - Binaural." It's truly magical to realize there are no sounds in the project, and they only exist at the moment they need to appear. I'm waiting for AI to outperform me in terms of CPU usage to audio file size ratio. With the implementation phase finished, the first pass and initial layer of sound design roughly defined, all that remains is to create the sounds, and it's a real relief not to have to search for where to trigger them. #Wwise #Unity #Audio3D #VR #Binaural #Synthese #Realtime

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