Bemba

Unreal Engine + Maya Technical Artist (worldwide remote)

Bemba United States

Howdy! 🤠


We're looking to hire an Unreal Engine / Maya Technical Artist to work on our remote team.


You must have experience with python, blueprints, complex character setups, and workflow automation.


Bonus points for experience with Maya rigging, Unreal C++, and Unreal VFX, but not required.


Our core product is really freaking cool and involves lots of AI. So if you’re looking to work on the cutting-edge with a great group of talented people, then this is the place for you. 🤓


We are a remote-first team located all over the world. We do daily zoom stand-ups between 9am - 1pm US Eastern Time, Monday - Friday.


If this sounds like a good fit we'd love to hear from you. Apply today.


Key Qualifications

* 5+ years experience as an Unreal Engine Technical Artist (characters, workflows, blueprints, python)

* 5+ years experience as a Maya Technical Artist (characters, workflows, python)

* Experience with Perforce or git

* Eye for artistic details

* Self-motivated

* Sense of humor

* Always on-time

* Strong English communication skills


Bonus Points

* 5+ years experience with character rigging in Maya

* 3+ years experience with run-time VFX in Unreal (niagara, materials, lighting)

* 1+ years experience with character control rig in Unreal

* Ability to code C++ in Unreal


Bemba is an equal opportunity employer. We are a diverse team committed to creating an inclusive environment.


Please send your resume, desired salary, and start date to jobs@bemba.tv

  • Employment type

    Full-time

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