About
Activity
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My clay sculpts of the four bending styles.
My clay sculpts of the four bending styles.
Liked by James Black
Experience & Education
Licenses & Certifications
Projects
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Pokedex
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Technologies used: HTML, CSS, JSON, PokeAPI, JavaScript
• Took the initiative to deepen learning about API calls and JavaScript by creating a Pokédex that utilized the PokeAPI to map out each Pokémon’s card
• Slick, responsive design adjusts each card’s layout depending on the width of the screen using a combination of the flexbox layout and flex-wrapping
• Supports all 898 Pokémon, with support for future generations already implemented
• Handy link to the Bulbapedia article on the…Technologies used: HTML, CSS, JSON, PokeAPI, JavaScript
• Took the initiative to deepen learning about API calls and JavaScript by creating a Pokédex that utilized the PokeAPI to map out each Pokémon’s card
• Slick, responsive design adjusts each card’s layout depending on the width of the screen using a combination of the flexbox layout and flex-wrapping
• Supports all 898 Pokémon, with support for future generations already implemented
• Handy link to the Bulbapedia article on the back of the card to cover any information PokéAPI doesn’t have, such as species or description -
Album Sharing
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Technologies used: Java, Android Studio, OkHttp, Firebase
• Customized Firebase to store user information such as likes and shares
• Designed deezer and OkHttp to search and load album art, tracks, and song previews for millions of songs
• Optimized load times by 50% with async loading to prevent phone lockup
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Product Customization System
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Technologies used: WordPress, HTML, CSS, PHP, JavaScript, Git
• Redesigned product customization system to instead allow easier deprecation of a customization on a group of products instead of remove a customization one at a time for over 200 products
• Communicated with 5 team members to create a group system that bests fits the products with over 100 customizations -
Black Laser
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Technologies used: C#, Unity, Visual Studio, Git
• Implemented a first-person puzzle game in Unity within 2 weeks
• Collaborated with partner to meet the partner’s needs as the puzzle designer to make 8 puzzles
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Catering Project
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Technologies used: C#, Visual Studio
• Designed custom layout for project, way above what was needed
• Dynamically updates cost depending on items selected and number of guests -
Fire on the Mountain for Calculus 3
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Technologies used: Unreal Engine 4, Blueprints, C++, Visual Studio, Git
• Calculated the rate at which a fire would burn down a mountain using Unreal Engine 4 instead of the suggested Excel spreadsheet, solving the tedious calculations within minutes instead of several hours
Languages
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English
Native or bilingual proficiency
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