SkullManiac28
No Longer a Noob
The story for this game is absolutely incredible. The story ties in to the movie perfectly and even manages to make the game seem like it's an actual Spider-Man movie (The Amazing Spider-Man 1.5 if you will).
When I heard reviewers say that this game was to repetitive I just figured that they were just nit-picking the game. But, honestly after playing The Amazing Spider-Man Game in its entirety, outside of the Game's main story, certain things do get really repetitive.
Spider-Man's combat does mimic Rocksteady's Batman games, but there is never any variation like how the Batman games have...you always feel like you're doing the same thing. With the Batman games, you have tons of different counters, tons a different punches/kicks, many different "stealth takedowns", and quite a few special combos.....every fight always feels different. With the Amazing Spider-Man, your stealth takedowns are usually the same 3 animations, and the fighting is usually the same few animations....every fight feels the same as the last. If Beenox is going to copy off of Rocksteady's Batman games, then I would like for them to add variations to everything that Spider-Man actually does during combat & stealth.
Adding the control sckeme that Batman: Arkham City has for special combos takedowns would be pretty awesome and would work perfectly for Spider-Man. (Press Y+B for one Special Combo Takedown, Press B+A for another special combo takedown, Press A+X for a special combo takedown, Press Y+X for a special combo takedown). Imagine all the types of special combo takedowns that Spidey would be able to do with his webs.
The main thing that was way to repetitive was all of the side-missions. Once you did one particular side mission then you pretty much did them all. The combat missions, the car-chase missions, the saving of people missions....all remained the same...nothing ever changes. You always do the car-chases the exact same way, you always save people the exact same way (by just fighting thugs)...every single side mission is like this.
I must say, this game has a lot of potential for future improvement. I had a great time playing this game (thank you main story), but got frustrated a few times with how certain things from the game (mainly the side-quests) never changed. Originally I thought that the Web-Rush ability was stupid, but after actually playing the game, the Web-Rush Ability is defiantly something that should stay in the future Spider-Man games...it's pretty damn fun.
Anyway, these were my thoughts....anyone else feel this way about the game?
When I heard reviewers say that this game was to repetitive I just figured that they were just nit-picking the game. But, honestly after playing The Amazing Spider-Man Game in its entirety, outside of the Game's main story, certain things do get really repetitive.
Spider-Man's combat does mimic Rocksteady's Batman games, but there is never any variation like how the Batman games have...you always feel like you're doing the same thing. With the Batman games, you have tons of different counters, tons a different punches/kicks, many different "stealth takedowns", and quite a few special combos.....every fight always feels different. With the Amazing Spider-Man, your stealth takedowns are usually the same 3 animations, and the fighting is usually the same few animations....every fight feels the same as the last. If Beenox is going to copy off of Rocksteady's Batman games, then I would like for them to add variations to everything that Spider-Man actually does during combat & stealth.
Adding the control sckeme that Batman: Arkham City has for special combos takedowns would be pretty awesome and would work perfectly for Spider-Man. (Press Y+B for one Special Combo Takedown, Press B+A for another special combo takedown, Press A+X for a special combo takedown, Press Y+X for a special combo takedown). Imagine all the types of special combo takedowns that Spidey would be able to do with his webs.
![Skull [face_skull] [face_skull]](https://cdn.statically.io/img/www.ignboards.com/styles/ign/ign/smilies/classic/skull.gif)
The main thing that was way to repetitive was all of the side-missions. Once you did one particular side mission then you pretty much did them all. The combat missions, the car-chase missions, the saving of people missions....all remained the same...nothing ever changes. You always do the car-chases the exact same way, you always save people the exact same way (by just fighting thugs)...every single side mission is like this.
I must say, this game has a lot of potential for future improvement. I had a great time playing this game (thank you main story), but got frustrated a few times with how certain things from the game (mainly the side-quests) never changed. Originally I thought that the Web-Rush ability was stupid, but after actually playing the game, the Web-Rush Ability is defiantly something that should stay in the future Spider-Man games...it's pretty damn fun.
Anyway, these were my thoughts....anyone else feel this way about the game?
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