neo63031
No Longer a Noob
- Nov 12, 2001
- 806
- 296
Overall Mass Effect Andromeda is a good game, but does not do the franchise justice, especially after all the fallout from ME3's ending, this was not the game we deserved after 5 years. I will list what I liked and disliked about the game.
Liked:
Combat - very fun, fast, and smooth.
Story - Good, but flawed, a lot of interesting ideas that aren't fleshed out yet, a little derivative, dumbed down compared to the trilogy, too many loose threads.
Loyalty Missions - They were all pretty interesting with cool locations, it's a shame we couldn't revisit some of them, but they are flawed because there are too many breaks in between a squad members mission from start to finish, making it hard to follow and care about.
Graphics - Looks great on PC, but has some bugs, pop in, some planets are not very detailed and generic.
Characters - Most had the potential to be likable or believable, but some of the writing and dialogue choices hindered it a bit.
Didn't Like:
Character Creator - very limited, a huge step back for a AAA game in 2017.
S.A.M. - My god is he annoying, I don't need to hear every 3 seconds about the temperature change, and for being such a huge part of the story his voice is not very pleasant, I wish there was a choice to have female voice.
Animations - Obviously this has been covered with good reason.
Bugs - I encountered a lot of bugs, some preventing me from completing side missions, some graphical.
Cut-scenes - They are not very good at providing exposition or for shadowing, and are not very cinematic, they often end and begin abruptly with glitches and stutters.
Pacing - I feel like the main story is very short, which is probably why it has so many loose threads, too much padding and wasted time driving around on the planets when they are not very exciting, with recycled assets and no real reason to explore since they are all basically the same planet with different climates, and the hubs are no where near as cool as places like Omega or Illium.
Writing/dialogue - At first it wasn't a concern, but now after finishing the game I can understand the criticism. Some of it's very juvenile and corny, but there also just isn't a whole lot of dialogue, I feel like a lot of it was wasted on the emails you receive from your squad members. Why are they sending you emails when they're on the ship with you?
The ending - There is no real final showdown with the Archon, you get to this gorgeous interesting place, but can't explore it afterwards even though your Ark is there and it's a home now, all you can do is go back into the Ark. Huge missed opportunity unless it's going to be part of some DLC.
As you can tell there are a lot more negatives than positive, and a lot of the positives have some caveats to them. Even though I enjoyed the game I don't think I will replay it anytime soon, not until they fix the bugs and come out with some DLC to explain some of the loose threads. There is a lot of missed opportunities with this game, it was obviously rushed and needed more polish, and hopefully if there is another entry they learn from their experiments, and maybe add more elements that made the trilogy so great. I feel like this was a setup for more games, but that could be up in the air after all the negative reactions and probably less than desire sales.
Liked:
Combat - very fun, fast, and smooth.
Story - Good, but flawed, a lot of interesting ideas that aren't fleshed out yet, a little derivative, dumbed down compared to the trilogy, too many loose threads.
Loyalty Missions - They were all pretty interesting with cool locations, it's a shame we couldn't revisit some of them, but they are flawed because there are too many breaks in between a squad members mission from start to finish, making it hard to follow and care about.
Graphics - Looks great on PC, but has some bugs, pop in, some planets are not very detailed and generic.
Characters - Most had the potential to be likable or believable, but some of the writing and dialogue choices hindered it a bit.
Didn't Like:
Character Creator - very limited, a huge step back for a AAA game in 2017.
S.A.M. - My god is he annoying, I don't need to hear every 3 seconds about the temperature change, and for being such a huge part of the story his voice is not very pleasant, I wish there was a choice to have female voice.
Animations - Obviously this has been covered with good reason.
Bugs - I encountered a lot of bugs, some preventing me from completing side missions, some graphical.
Cut-scenes - They are not very good at providing exposition or for shadowing, and are not very cinematic, they often end and begin abruptly with glitches and stutters.
Pacing - I feel like the main story is very short, which is probably why it has so many loose threads, too much padding and wasted time driving around on the planets when they are not very exciting, with recycled assets and no real reason to explore since they are all basically the same planet with different climates, and the hubs are no where near as cool as places like Omega or Illium.
Writing/dialogue - At first it wasn't a concern, but now after finishing the game I can understand the criticism. Some of it's very juvenile and corny, but there also just isn't a whole lot of dialogue, I feel like a lot of it was wasted on the emails you receive from your squad members. Why are they sending you emails when they're on the ship with you?
The ending - There is no real final showdown with the Archon, you get to this gorgeous interesting place, but can't explore it afterwards even though your Ark is there and it's a home now, all you can do is go back into the Ark. Huge missed opportunity unless it's going to be part of some DLC.
As you can tell there are a lot more negatives than positive, and a lot of the positives have some caveats to them. Even though I enjoyed the game I don't think I will replay it anytime soon, not until they fix the bugs and come out with some DLC to explain some of the loose threads. There is a lot of missed opportunities with this game, it was obviously rushed and needed more polish, and hopefully if there is another entry they learn from their experiments, and maybe add more elements that made the trilogy so great. I feel like this was a setup for more games, but that could be up in the air after all the negative reactions and probably less than desire sales.
Last edited: