No need to succumb to insults. You can pretend to be an adult, but please, act as one, too.
(You should be reading this with an Orlesian accent.)
Agreed! There's also no need to imply someone has lacking or inappropriate taste in games for the subject at hand,
I bet you're a CoD, BF fan - take the same game, spin new locations and characters, rinse and repeat.
lacks the skill to play the game as the developers intended,
Don't play the game at Easy setting and complain its to 'Easy', bump the difficulty and we'll see how ininspired and weak the combat system is.
lacks the wherewithal to create a coherent argument,
At a heavy price? So you had nothing else to say and just randomly typed stuff that came in your mind?
or has failed to understand what genre a game is supposed to be in,
Ummm, there is a simple and perfectly understandable idea of what the game want to be and what it is... its a High Fantasy RPG
as a basis for an argument. That would be terribly uncivil.
1. Yes, the 1st game was set in so much more elaborate universe, that every them from that game is present DA:I, so it must be a cliche. And I would say that even a person with semi decent intelligence, such as yourself (you claim), knows what a cliche is. And every game, movie, TV series in the world is based upon cliches, which is the reason for their success, both critically and financially. There are bunch on unique games, most of them indie game, and most you've never heard of and never will, for the simple fact - they don't speak to broader audiences, so it doesn't make money, it doesn't matter. DA:I has been a success for BW, saying it sucks, is just trolling.
I'm sorry, apparently I'm not smart enough to understand your point (or maybe I am and your point is just that terrible):
You said I said the story was clichéd (which I did);
Then you asserted that there are no original stories (demonstrating a remarkable capacity for stupidity or perfidity, I'll assume the latter);
I then asserted that there is a difference between clichés and themes/tropes, where the first is distinguished by being lazy and unimaginative (and thus bad, it has nothing to with it having already been done);
You then asserted that there are no original stories EXCEPT when it comes to indie games (demonstrating a remarkable capacity for stupidity or perfidity, I'll assume the latter), which don't speak to broader audiences (apparently due to the fact that they try to be original, and not because they don't get a substantial portion of EA's enormous marketing budget).
So your point is, in summation, that despite the (apparently shaky) assumption that I know what a cliché, you (despite demonstrably lacking in knowledge of what constitutes a cliché) are confident in saying that clichés are the only way for games (not to mention movies and TV series) to achieve financial and critical success (assuming that Dragon Age: Origins wasn't both of those, which is clearly not the case, because it was BioWare's greatest success during the worst economy gaming had seen in almost thirty years).
As for success =/= sucking, I could do the easy thing and point to Justin Bieber, or Transformers: Revenge of the Fallen. But I'll go just a LITTLE farther and shoot for a 2014 videogame series with better sales and worse reviews than Dragon Age's 2014 outing.
http://www.gamefaqs.com/xbox360/826287-assassins-creed-rogue/critic
http://www.gamefaqs.com/xboxone/772634-assassins-creed-unity/critic
Average Critic Rating: 7.17 (note that actual player reviews are markedly worse)
Average Sales: 10 million+ between two games for 5 million each, averaged (Ubisoft has failed to release sales figures for Unity alone, to my knowledge)
So, is Inquisition a financial success (based mostly on early sales like its lacking predecessor)? Yes.
Does selling a lot of copies necessarily make a game (or anything, even) good? No. (I thought we learned this lesson with Dragon Age 2.)
Of course, all that is assuming I didn't say Inquisition is merely a mediocre game lacking in vision that is contextually terrible given the time and expense involved in its creation, and principally its existence as a sequel to another, much better game. (See the link in my first post.)
2. You're just stating your original thought with couple more sentences.
You know, when I was younger, my brother and I decided to snort the pepper shaker. (We were 6 and lacking supervision at the time.) He went first, and boy did he hate it. He cried and
screamed, his face turned beet red. He fell on the ground and clutched his nose, and
wailed about how it
burned. Of course, that didn't stop me from going next.
Then an adult came and told us (a few minutes too late, I'll note) that snorting pepper was a bad idea.
Now, while that story was completely irrelevant to the discussion, it was at least somewhat entertaining. I will, however, congratulate you on finding a faster, less-effort and -thought intensive way to not make a point at all. You're "improving!"
4. Returning to the 1st - it's called trolling. Internet uses the slang - haters. People go from forums to forums to simply diss at a game, because they like Mario, Zelda, FF better.
Barring an unofficially agreed-upon definition of the word "trolling," I'll fall back on the dictionary.com context-relevant connotation:
- to post inflammatory or inappropriate messages or comments on (the Internet, especially a message board) for the purpose of upsetting other users and provoking a response.
Now, if you'd bothered to read the journals I linked above (or made the effort to create one of your comprehensive psychological profiles), you'd understand I did this to share my (entirely legitimate) criticisms of the game, and of the gaming industry in general (in the context of AAA publishers ignorantly destroying our hobby and eroding consumer confidence in the quality of videogames for the sake of immediate profit).
I wouldn't troll. I'm afraid if I did I'd get addicted (like everybody else in my family is to alcohol and cigarettes) and ultimately get hired by EA and/or Activision to troll people who rightly point out the flaws in their games professionally, make ludicrous amounts of money and set myself up as a minor dictator in Tanzania, whereupon I would construct several nuclear power plants along a 150-mile long orbital railgun over a period of twenty years, bankrupting my country to facilitate my dream of building a moon palace.
5. So you're saying that DA:I did bad? Multiple GOTY awards from critics and people choice... Yes, you're obviously right, because it's YOUR opinion. Sheldon much?
It would be a shame if you had already run out of disingenuous arguments and had to resort to putting words in my mouth while making unfounded comparisons to easily-mocked television characters in order to create a strawman you can then easily tear down. Of course Inquisition didn't do bad, it sold millions of copies and likely saved EA from tumbling into well-deserved financial oblivion. (Though it'd be a shame if they did that before they made another Road Rash game, it's been too long!)
But that's not to say Inquisition isn't bad because it sold well (see Assassin's Creed above.)
As for GOTY, aside from the fact that there are so many GOTY awards that are never completely in-tune with each other (not to mention what the gaming community itself actually considers the GOTY), I'll link you to this:
http://lmgtfy.com/?q=GOTY undeserving&l=1
(Hopefully that link stays relevant!)
While most years GOTY is very contentious, 2014 is already being remembered as "the year all the games we were really looking forward to were disappointing" (thanks to AAA games such as Assassin's Creed, Titanfall and Destiny). So, in this context, Game of the Year holds precious little weight.
6. The main story is nothing in an RPG game. Main story makes up for 10% of the game. If you want a story, play linear games. RPG are about experience and storytelling, not just the main plot. Skyrims main plot is hilariously short compared to the game itself. Same as Baldurs Gate. Its filled with short and quick quests to make the world feel alive. If you don't see it, than maybe you're not as intelligent as you think you are.
Skyrim aside, every well-received (and sometimes even financially successfully!) RPG released in the past ten years has had a deep, engrossing main story. Fallout 2, Fallout 3, Fallout: New Vegas, Final Fantasy (take your pick, I like VII the most), Fable, Dragon Age: Origins, Dark Souls, The Witcher (2 is the best so far; imagine that, a good sequel to a fantasy game?), Mass Effect (the whole series right up until the very end).
Aside from all that, asserting that RPGs are about "storytelling" and not "the main plot" brings to mind a level of cognitive function that usually accompanies rolling your mother's motorhome end-over-end while taking a hard right around dead man's curve as you film your best friend attempting to set a tornado on fire with his mother's zippo lighter and his own tex-mex induced flatulence. (An engaging main plot hinges on good storytelling, by the way.)
7. And where did BW state the game would be 'a copy or close to the 1st game'? As the developers said - they are looking at DA:I more as an open world action RPG, its meant to be immersive and appealing, not unique. You knew what the game would be when you got into it, so there's no real need to complain. If you don't like, fine, just say that, personally, you don't like it. But to say that a game is bad and it 'sucks' (such a great word for an 'intelligent person'), is just showing ones immaturity and presumptuous attitude towards life. Games are good or bad, despite your personal feelings towards them, and if you quote Metacritics page you can see its Metascore, I don't think it qualifies as 'Bad game, Sucks'.
Cheers!
Well, aside from everything I said about the nature of a sequel and expectation in that link above (and that
really killer Spaghetti Pie analogy), making an open world version of Origins isn't all that hard to imagine. (Note that Inquisition actually isn't open world, it's zoned, like MMOs).
Also Inquisition is lacking in immersion compared to Origins (a criticism described in great detail in that link you apparently still haven't been able to break away from correcting entries in the dictionary to read), and was explicitly described as intended to provide a unique experience by the game's lead developer in an interview on GamingBolt approximately a month before the game's release.
http://gamingbolt.com/dragon-age-inquisition-interview-making-the-definitive-dragon-age-experience
I knew what the game was when I got into it? Really? That's actually the crux of this entire issue: EA (and Bioware very recently:
http://www.vg247.com/2012/03/19/mass-effect-3-ending-sparks-ftc-complaints/ ) have a pretty solid record of creating hype and then not delivering on that hype. (Again, that Spaghetti Pie analogy comes to mind.) If they'd advertised it as Dragon Age: The Half-Complete Singleplayer MMO, I would gladly agree that buying the game expecting an immersive tactical RPG would have been an act of nearly unbelievable foolishness.
Now, I'm not sure who "ones" is (although he must live in an interesting culture seeing as it's the only I've ever heard of that uses the Roman alphabet and doesn't capitalize personal names), but I'd hate for your incredible misapprehension of my attitude towards life to reflect poorly on him. Nonetheless, your tertiary description of me as immature is partially correct: I've already taken steps to remedy this by revamping my diet and exercise habits while redirecting all my petty cash towards paying off my student loans, as a responsible person should do.
Of course, this being my first go at it I decided to cut myself some slack and buy pizza, movies, videogames, various desserts and an empty bottle of tequila rumored to be present for Salma Hayek's Santanico Pandemonium table dance during the filming of From Dusk Till Dawn, at the cost of several thousand dollars.
As for Inquisition's Metacritic score, I can only reiterate BioWare's claim that this is a "PC Game, made for PC Gamers
by PC Gamers," and note that said PC Gamers gave it an average score of 5.8.
Thank you for your time!
Before you respond again I'll ask that you first apologize to "ones" (wherever he may be), and work on your reading comprehension skills before putting thirty-five more seconds of your day into repeatedly describing me as unintelligent despite all evidence to the contrary.
Regards, ILC