WildWolfRox
Noob
- Nov 3, 2015
- 3
- 0
Heard its being made, not sure if true but I hope they make BIG improvements considering EA UFC is overall crappy. Graphics good, gameplay is pretty good after the patches but Career Mode? CAF? TERRIBLE.
Hopefully EA comes on here and clicks on this thread so they can know how to make a great game.
Personally
1. More game mode options, seriously having only quick play, online, and career gets boring fast. Throw in a tournament mode, Pride mode, Legendary Fights mode, or hell even a GM type mode where you build your own fight cards for events and have to deal with fighter morale, contracts, scouting prospective stars, putting together epic cards, and granting title shots.
2. Add in the little details to make career mode more enjoyable and replayable.
- Stuff like choosing which gyms/teams to join
- Media responsibilities like press conferences, post fight interviews, fight week duties which could benefit or hurt a fighter's popularity, relationship with UFC, and/or overall finances.
- Weigh-ins and Press conference/Fight face-offs. Give us the option to respect our opponents by stancing or shaking hands or touching gloves during a face-off or disrespect them by getting in their face, talking trash, and/or refusing to touch gloves. There could be rewards and penalties such as respect gains moderate popularity points and the same amount with a win but takes away a moderate amount with a loss. Disrespect would take away a lot of popularity points and more with a loss but gains an extremely high amount with a win.
- Give us a little more options to who we fight in our career. Like a set of 3-4 contracts after each fight. You could gain a lot of popularity and extra money for taking short-notice fights but your stats will be significantly lower.
- Fighter relationships. Our fighter should be able to form either a friendship with a fellow fighter which leads to extra training and skills learned, or a rivalry with another fighter that adds to our popularity and contract money. I wanna be able to be a part of the greatest rivalry in UFC history.
3. More CAF options to emphasize individuality. In EA UFC you didn't even get to build the fighter you really wanted, you choose certain things but aren't able to choose your reach size (which is bs), your taunt or walkout animations, or even your own fighting stance (which is even more bs). All I ask for is reach and fighting style, the animations aren't too necessary for me.
I've been thinking about this for a while, so excuse the long post. Any other ideas guys?
Hopefully EA comes on here and clicks on this thread so they can know how to make a great game.
Personally
1. More game mode options, seriously having only quick play, online, and career gets boring fast. Throw in a tournament mode, Pride mode, Legendary Fights mode, or hell even a GM type mode where you build your own fight cards for events and have to deal with fighter morale, contracts, scouting prospective stars, putting together epic cards, and granting title shots.
2. Add in the little details to make career mode more enjoyable and replayable.
- Stuff like choosing which gyms/teams to join
- Media responsibilities like press conferences, post fight interviews, fight week duties which could benefit or hurt a fighter's popularity, relationship with UFC, and/or overall finances.
- Weigh-ins and Press conference/Fight face-offs. Give us the option to respect our opponents by stancing or shaking hands or touching gloves during a face-off or disrespect them by getting in their face, talking trash, and/or refusing to touch gloves. There could be rewards and penalties such as respect gains moderate popularity points and the same amount with a win but takes away a moderate amount with a loss. Disrespect would take away a lot of popularity points and more with a loss but gains an extremely high amount with a win.
- Give us a little more options to who we fight in our career. Like a set of 3-4 contracts after each fight. You could gain a lot of popularity and extra money for taking short-notice fights but your stats will be significantly lower.
- Fighter relationships. Our fighter should be able to form either a friendship with a fellow fighter which leads to extra training and skills learned, or a rivalry with another fighter that adds to our popularity and contract money. I wanna be able to be a part of the greatest rivalry in UFC history.
3. More CAF options to emphasize individuality. In EA UFC you didn't even get to build the fighter you really wanted, you choose certain things but aren't able to choose your reach size (which is bs), your taunt or walkout animations, or even your own fighting stance (which is even more bs). All I ask for is reach and fighting style, the animations aren't too necessary for me.
I've been thinking about this for a while, so excuse the long post. Any other ideas guys?