Pup313
Video Game Hero
Before I get anywhere, I want to make it clear that I think the Mario Kart series is great. Also, I think Mario Kart 8 is the best of them all (a title I gave to Mario Kart 64 until 8's release). I think Mario Kart 8 controls well, has some well-implemented concepts, has stellar DLC, is beautiful and a lot of fun. That being said, I don't think the game is perfect. These are 10 things (in no particular order) that bug me about the game. Feel free to disagree with me.
1. Lots of lousy characters: A lot of the characters do not appeal to me and bug me when I race against them. Way too many babies, Pink Gold Peach, etc. Different characters like Diddy Kong, Dry Bones, Petey Piranha, Kamek, Hammer Bro., and others would have been much more appealing characters to me. Fortunately, I'm a big fan of the Koopa Kids (especially Morton).
2. A couple lousy tracks: Some flat courses(like SNES and GBA courses) just don't feel like the same quality to me. They seem squarey and in 4 players, unless I know the track, some of those turns are hard to even see. Still, most of the courses are really good.
3. No 5 players: Sonic Racing lets you play 5 players and that's awesome. At least in 2 players let someone play on the pad and the other have a full screen.
4. Battle Mode: I don't know what happened. Mario Kart 64 had a great battle mode and I'd hope it would only improve. The battle mode on Wii U just seems lazy and not that fun.
5. Lack of interesting modes: Mario Kart DS had neat challenges and boss battles. Just missing options that could have been cool. No brakes challenge, hit every opponent, green shells only, etc. Not enough modes.
6. No cool intro video: Other Mario sports have sported fun intro videos (Mario Tennis and Golf are memorable). Why doesn't Mario Kart Wii U do something like this. It could be pretty epic really. Even Rosalina's intro video for Smash Bros. showed a snippit of some fun Mario Kart racing, and it was kinda cool.
7. Missing items: Some good items were just cut from the game. I don't know if they thought it would be item overload to keep them, but it was a bummer to me. I don't know why the Mario Kart Double Dash's special items have been cut.
8. No customization: Changing colors of karts, tires, gliders would be nice. Putting symbols on them. Even alternate colors for characters clothes could be cool.
9. Coins as items: In other Mario Kart games, I shoot off my green shell or let go of my banana before the item boxes, but in Mario Kart Wii U I often do not for fear of getting a lousy coin. As a result, I have a little less fun when leading the race.
10. Small characters aren't very good: I feel like they're just too slow which is a shame, because Toad and Koopa are both cool characters.
Anyway, that's what I got. Again, a great game but not a perfect game. I feel like the next installment could be an improvement in my mind by addressing some of these points.
1. Lots of lousy characters: A lot of the characters do not appeal to me and bug me when I race against them. Way too many babies, Pink Gold Peach, etc. Different characters like Diddy Kong, Dry Bones, Petey Piranha, Kamek, Hammer Bro., and others would have been much more appealing characters to me. Fortunately, I'm a big fan of the Koopa Kids (especially Morton).
2. A couple lousy tracks: Some flat courses(like SNES and GBA courses) just don't feel like the same quality to me. They seem squarey and in 4 players, unless I know the track, some of those turns are hard to even see. Still, most of the courses are really good.
3. No 5 players: Sonic Racing lets you play 5 players and that's awesome. At least in 2 players let someone play on the pad and the other have a full screen.
4. Battle Mode: I don't know what happened. Mario Kart 64 had a great battle mode and I'd hope it would only improve. The battle mode on Wii U just seems lazy and not that fun.
5. Lack of interesting modes: Mario Kart DS had neat challenges and boss battles. Just missing options that could have been cool. No brakes challenge, hit every opponent, green shells only, etc. Not enough modes.
6. No cool intro video: Other Mario sports have sported fun intro videos (Mario Tennis and Golf are memorable). Why doesn't Mario Kart Wii U do something like this. It could be pretty epic really. Even Rosalina's intro video for Smash Bros. showed a snippit of some fun Mario Kart racing, and it was kinda cool.
7. Missing items: Some good items were just cut from the game. I don't know if they thought it would be item overload to keep them, but it was a bummer to me. I don't know why the Mario Kart Double Dash's special items have been cut.
8. No customization: Changing colors of karts, tires, gliders would be nice. Putting symbols on them. Even alternate colors for characters clothes could be cool.
9. Coins as items: In other Mario Kart games, I shoot off my green shell or let go of my banana before the item boxes, but in Mario Kart Wii U I often do not for fear of getting a lousy coin. As a result, I have a little less fun when leading the race.
10. Small characters aren't very good: I feel like they're just too slow which is a shame, because Toad and Koopa are both cool characters.
Anyway, that's what I got. Again, a great game but not a perfect game. I feel like the next installment could be an improvement in my mind by addressing some of these points.