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Super fun resource management, colony sim. Really great and interesting story. Not a 9 because there's some parts of the game that are more frustrating than fun, but they could be fixed with some work by the devs. Def worth playing!
While the world setting is fun, and so is the driving, it ends up being a go to point A to point B game. The problem is you need to collect things when you land, and walking around on foot gets very boring very fast. Mosstly because the places you have to navigate through have different heights, making you weight minutes for a platform to come down to your level etc. Would have been much better if it was just driving without the walking.
Fun game for what it is. Tasks get repetitive and uninteresting. A lot of the game is spent waiting for tickers to go by or clicking a window once a day.
Great story, atmosphere, and fun dice mechanic. I adore the world setting and was left wanting more, in a good way.
Would be higher than an 8, but could use some UI improvements, like timers showing somewhere on the main screen so you don't have to scroll through every part of the station to keep track.
Solid game. Story lags here and there, but getting more lore in the FFVII universe is worth the ride. Combat is fun, but it was easy to become OP by doing the side missions you get.
Game is great until the second half, then it becomes a slog with constant cutscenes that repeat the same information to you over and over. The cutscenes for the individual characters repeat the same things over and over. Kisara likes cooking and fishing. Shionne likes to eat. Law is dumb and fighter and like Rinwell. Rinwell angry at Law for Law talking. Hootle attack law.
Repeat 50 times (maybe more).
Would have been great with better editing.