Star Wars Knights of the Old Republic - PC
About this item
- A massive conflict between Jedi & Sith has left the Republic weakened. Into this chaos steps a young Jedi on a mission. His mission will determine the outcome of this colossal galactic war - and your destiny as a Jedi
- Lead your group of freedom fighters across the galaxy -- you can choose from humans, droids, Twi'leks, Wookies and more
- Recruit other to your cause & train them in exciting mini-games like racing swoop bikes or manning turret guns
- Travel to ten unique world in the Star Wars galaxy, from the Jedi Academy on Dantooine to the Sith homeworld of Korriban
- Customizable and evolving characters keep the story fresh and the gameplay interesting -- especially when you have to choose between the Light & Dark Sides of The Force
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- Star Wars Knights of the Old Republic II: The Sith LordsLucasArtsWindows XP / 98 / 2000 / MeFREE Shipping on orders over $35 shipped by AmazonGet it as soon as Wednesday, Jul 17Only 13 left in stock - order soon.
Product information
Computer Platform | PC |
---|---|
Global Trade Identification Number | 00023272319182 |
UPC | 023272319182 |
ASIN | B00006IR62 |
Release date | November 18, 2003 |
Customer Reviews |
4.3 out of 5 stars |
Best Sellers Rank | #79,501 in Video Games (See Top 100 in Video Games) #2,540 in PC-compatible Games |
Product Dimensions | 7.5 x 5.25 x 1.25 inches; 8 ounces |
Type of item | CD-ROM |
Rated | Teen |
Is Discontinued By Manufacturer | Yes |
Item Weight | 8 ounces |
Manufacturer | LucasArts |
Date First Available | November 12, 2003 |
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Star Wars Knights of the Old Republic - PC
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Product Description
Product Description
The Star Wars universe is expanded and enhanced in this action-packed game. You'll interact with droids, Wookies, Jedi and more as you battle across the galaxy. Travel to a total of 10 awesome worldsboth familiar and new. May the force be with you.
Amazon.com
Star Wars: Knights of the Old Republic takes place just a few years after the Mandolorian Wars, thousands of years before the events in the Star Wars movies we know and love. Two Jedi, master Revan and his apprentice Malak, led the Republic's forces to victory and pursued the Mandalorians into deep space only to return as Dark Jedi at the head of a huge fleet of Sith warships. Only the Force powers of the Jedi Bastila prevented the Sith from overwhelming the Republic's weakened forces. At the start of the game Malak has usurped control of the Sith by betraying Revan and has attacked the ship carrying Bastila and yourself. In true Star Wars style, the game begins with a bang.
The storyline could have been a standard coming-of-age yarn but is instead a genuinely interesting adventure told with humor, compassion, and respect for the source material. Your character has a mystical bond with Bastila, and the two of you share some kind of connection to the Sith villains Darth Malak and Darth Revan. The game's planet-hopping adventures are driven by your exploration of these connections and how they relate to your larger goal of discovering the source of the Sith's sudden fleet. During your adventure you can explore side quests minor (such as racing swoops or gambling) and major (such as uncovering the fascinating back stories of your companions). Star Wars fans will get a kick out of the rich lore introduced in the game, particularly the Tatooine storyline that reveals the origin and history of the Sand People.
Gameplay is an abbreviated form of Wizards of the Coast's d20 Star Wars RPG game system--anyone who has played Dungeons & Dragons will be familiar with the abilities, stats, feats, and bonuses in this game. The player creates a character as a member of one of three starting classes (soldier, smuggler, scout) and then later chooses a Jedi class (guardian, consular, sentinel). Joining the player's character are other Jedi, warriors, thieves, droids, a wookiee, and even a Mandolorian. Unlike the faceless non-player characters of other games, each member of the supporting cast has an intriguing history and even agenda. Up to two of these other characters can join your character at any time. Depending on who you chose to take with you, new dialogue and even intra-party arguments come into the game (put the Mandalorian veteran with the Republic patriot and you'll see sparks fly). Combat is real-time turn-based, meaning the turns are seamless but the player has the option of pausing the action at any time to issue orders or direct any character to use a certain Force power, ability, feat, or item.
Graphics range from adequate to exceptional. Building and character models are not impressive--about what you get in GTA 3. Lightsaber graphics and environmental effects (like waving grass, clouds, and weather) bring the world to life. Battles are just brilliant, with characters pumping out blaster fire at Jedi who dash, dodge, and even deflect the bolts back toward their assailants. Complete with sounds straight out of the movies, the thrilling combat is pure Star Wars.
All in all, Star Wars: Knights of the Old Republic is a masterpiece of Star Wars gaming. The pacing, balance of action and dialogue, clever puzzles and quests, and loving attention to detail have set the bar very high for role-playing games in general and Star Wars games in particular. Consider this a must-have game.--Mike Fehlauer
Pros:
- Captivating storyline
- Clever dialogue
- Star Wars feel
- True story and dialogue support for either Light Side or Dark Side play
- Brilliant combat graphics
- Fascinating characters (the loyal--and homicidal--droid HK-47 is truly unique) Cons:
- Occasional bugs in dialogue, movie playback
- Cannot transfer equipped gear between characters while on your ship
From the Manufacturer
Long before the Galactic Civil War, an epic drama begins. Engage in this saga set in the Golden Age of the Republic - over 4,000 years before the first Star Wars film, when both Jedi and Sith number in the thousands. With the Galaxy reeling from a recent conflict with the Dark Lords, the ongoing battle between the Jedi and the Sith rages on. Your actions determine the outcome of this colossal galactic war - and your destiny as a Jedi.
-Immersive, action-packed Star Wars role-playing experience with customizable and evolving playable characters.
-Choose from nine customizable characters to build your party of three adventurers, including humans, droids, Twi'leks, Wookiees and more.
-Journey spans seven different worlds including Tatooine, Sith world of Korriban, Jedi Academy on Dantooine and Wookiee homeworld of Kashyyyk.
Build your party and upgrade your equipment in your own starship, the Ebon Hawk. Fast paced mini-games -- such as racing swoop bikes, or manning turret guns.
FAQs
Q. What character classes / races can you play?
The main player character will be human and can be played as one of three classes: soldier, scout or scoundrel. Throughout the course of the game the player will have the opportunity to become a Jedi, making available Jedi specific dual classes such as the Jedi Guardian, Jedi Consular and Jedi Sentinel. Additional races can be played by assuming control of NPCs that have joined your party. Ever wanted to experience the raw power and rage of a Wookiee? Here's your chance! In addition to playing as a variety of human classes the party system allows the player to play as a Wookiee, Twi'lek, Cathar or even a deadly assassin droid. As you can imagine, players have a wide variety of options for gameplay, but can always choose to focus on the player created character and leave the rest of the party to the game AI.
Q. How will character generation and advancement be handled?
The rules system in the game is based on the Wizards of the Coast Star Wars D20 rules. So, players familiar with this system will find the character creation and advancement to be quite similar.
Your main character will be human (party members will be a variety of species), and you first choose your gender and class. You can be a Soldier, Scout, or Scoundrel class, but ultimately you'll develop into a Jedi class. You can then choose your character's appearance from a variety of head models and textures.
You will be able to choose your abilities, skills, and combat feats that will help customize how you play through the game. As you gain experience and start to move up in level, you will be able to improve your skills and add to your Force powers and combat feats.
Q. Could you guide us through the character creation process?
You start by choosing your gender and class. You can be a soldier, a scoundrel or a scout. These classes each have statistical implications, and they also dictate whether your character is big and strong, small and quick, or somewhere in between. Next, you'll see a close-up of your character's face, and you can choose from a wide variety of different appearances. You'll also be able to choose a voice set for your character. Once you've decided how your character will look and sound, you can choose your name (or generate a random one).
You will be able to create a quick character and jump right into the game, or create a custom character and spend some time adjusting your stats. If you choose to create a custom character, you start by determining your character's abilities. These include things like strength, dexterity, and constitution, and will dictate how well your character is able to perform skills and feats in the game. Next, you'll determine your starting skills and feats, which give you the capability to do things like special combat moves or hacking computers. This is where you can really start customizing your gameplay experience. Throughout character creation, we have a button that will automatically assign recommended stats if you want to see a configuration that we think will work well.
Q. How will the player be able to choose which side he or she will be on, and how much will being on the good side or the dark side affect the gameplay and storyline?
Your actions throughout the game will create momentum towards either the dark or light side of the Force. Whether you are choosing an evil thing to say, or you're satisfying a generous and heroic quest, those actions are associated with good or evil and will start to really accumulate. People that you meet in the game will start to react to things that you've done, and you can become famous (or infamous) for certain things. We take this to greater and greater extremes as you approach the end of the game, so that ultimately your actions will have a massive impact on the galaxy and the fate of the Republic.
Q. How do I manage the characters in my party?
Sometimes when you encounter a new Non-Playable Character (NPC) the plot is such that they need to join your party right away. In such a case if your group were full, you would have to choose one member of the party that would go back to the ship and wait for you there. With those cases as the exception, you can normally only switch out your party members at the Ebon Hawk as often as you wish.
Q. How will interaction with non-playable characters be handled?
Most of the NPC's in the game will have a fully voiced dialog tree, and you can talk to them and get information or quests. All of the NPC's that you'll see can be talked to, although some of them may not want to bother with you! The dialog in the game is fully voice recorded.
Q. What weapons and Force powers do you have?
There are 44 Force powers separated into offensive, defensive and enhancement Force powers. Some of the aggressive Force powers are Choke, Lightning and Whirlwind. Some of the defensive powers include Force shield, Energy resistance and Heal. Enhancement powers include Burst of Speed and Master focus. Whenever a Jedi gains a level a new Force power can be selected. The more powerful Force powers have prerequisites and level limitations. For example, Force Storm requires that the Jedi already know how to use Shock and Lighting as well as being 15th level.
There are many different kinds of weapons in the game, but of course light sabers are very popular. We have gone to great lengths to ensure that light sabers not only look amazing but also come in a variety of different forms. For example, players will see the double bladed light saber made popular by Darth Maul in Episode I. In a unique twist, the player's light saber is not simply a found item in the game, but rather is constructed from items and crystals discovered in game play. The player will be further able to customize his or her light saber in the Ebon Hawk's machine shop by changing out crystals found throughout the game. Each light saber can have three different crystals: one crystal determines the color of the saber, while the other two crystals modify the energy output. Some crystals enhance the light saber's ability to cut through steel and thus do more damage against droids. Some crystals widen the beam of the saber making it easier to deflect blaster bolts, while other crystals simply improve the energy output all around, making for a more powerful weapon. In addition to light sabers, Star Wars: Knights of the Old Republic contains numerous other weapons including a variety of blasters, pistols, bladed weapons, rifles, grenades, disruptors, bow casters and many, many more that also come in dual wield and two handed forms. Combat is clearly an important part of the game and one that we want to make as personal to the player as possible!
Q. What colors of lightsabers will there be?
You can customize your lightsaber on the Ebon Hawk. There are three crystal slots in the lightsaber and many different crystals that you can fit into those three slots. The crystals determine the color and attributes of the lightsaber. By putting in more powerful crystals you can change the properties of your lightsaber, as well as alter the color. The basic colors are Blue, Gold, Green and Red.
Q. How will combat work?
The combat will be rules-based and realtime. That means you will issue the main actions you want your character and party members to take, and they will perform those actions based on their stats. Since you have a huge number of Force powers, combat feats, weapons, and items to use in combat, in addition to the challenge of controlling a party of 3 characters, there is a ton of things to do during combat. The overall result is that the combat is quite strategic, but it plays out very fast, as though you were seeing an action sequence from a movie.
Q. What will the cutscenes be like?
There will be many cutscenes in Star Wars: Knights of the Old Republic because we want the game to be a very cinematic experience, where you feel like you're inside a Star Wars movie, but you're in complete control of what happens.
There are many different types of cutscenes in the game too, but it will be difficult to tell them apart. They all flow quite seamlessly from one type to the next. For example, the dialog in the game is experienced through a cutscene system, which looks like a letterboxed movie. During those dialog scenes, characters animate, speak, and even lip-synch their words. There is also a large number of cutscenes that involve things in the game world such as scripted events or dramatic scenes that are happening elsewhere in the galaxy.
Some of the most stunning cutscenes though, are the ones of the colossal war going on in space. Combined with Jeremy Soule's musical score and sound effects from LucasArts the cutscenes will be an extremely compelling part of the game.
Q. What kinds of mini-games will there be?
We have added several mini-games, to give players the fast-paced and visceral part of the Star Wars experience that you normally wouldn't be able to do within the context of an RPG engine. So, when your ship is attacked by Sith fighters, you'll be able to hop in the gun turret and blast them yourself. Also, you'll be able to engage in illegal races with modified swoop racers on a number of worlds.
We've also added a card game called Pazzak, so that you can gamble with characters throughout the game. It's somewhat of a collectible card game, so you'll be able to find new cards throughout the game that will help you play better against your next opponent. This mini-game alone has proven to be lots of fun, so we think that it will be a nice diversion for people to be able to try some different types of gameplay within the overall experience.
Review
I was beginning to think that I had a better chance of getting eaten by a shark than seeing another console RPG ported to the PC. With a sleek new user interface, perfect control mapping, and a boost in graphical resolution, Knights feels right at home on the PC. If you haven't had the chance to play through this game yet, drop this magazine and run out to the store immediately. The level of control that you have over your characters' actions is truly remarkable. Do you fight the good fight, or turn to the dark side? The game is completely different for both paths and worthy of playing through twice. Combat is brimming with strategies; character development is extensive; and the story is brilliantly penned. Simply put, this is the best thing to happen to Star Wars since the original trilogy.
Rated: 9.5 out of 10
Editor: Andrew Reiner
Issue: February 2004
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Learn more how customers reviews work on AmazonCustomers say
Customers like the gaming experience of the video game. They mention it's addicting, fun, and worth playing through. They also appreciate the intricate and captivating storyline. Customers also praise the beautiful graphics, visual thrills, and imaginative quality. They like the options. However, some customers dislike durability. Opinions are mixed on performance, and ease of installation.
AI-generated from the text of customer reviews
Customers like the gaming in the video game software. They mention that it's addicting, worth playing through, and fun. They also say that it keeps them entertained for hours at a time with an excellent story, gameplay, and other nice things to do.
"...Even if you're not, it's still worth playing through, especially if you like RPG's. Oh, and this goes without saying, but quick save often." Read more
"...Other than that this game is flawless - buy it, beat it, beat it again, maybe again, maybe even again, keep it for nostalgia, and desperately wait..." Read more
"...I found most of the stories entertaining, but if your idea of fun reading in a game is `J0k3r ate ©l0ne_gunm4n's rocket' then you should find..." Read more
"...Of course, fighting and building up skills are loads of fun, though the former, which involved choosing a particular attack or several in advance,..." Read more
Customers find the storyline intricate, captivating, and great. They also say the game is a great addition to the saga and a landmark in interactive storytelling.
"...since it IS a video game and meant to be played, but the plot is certainly better than any video game I've played before..." Read more
"...It really helped weave the story together. After the truth was out I truly felt in awe and was struck dumb...." Read more
"...I'm completey hooked and cannot wait for the next one. Its amazingly innovative and cool in terms of story and character development and how much..." Read more
"...First and foremost, Knights is a role-playing game - there's a lot of rich story and a lot of interaction with interesting and well-acted characters..." Read more
Customers find the graphics in the video game spectacular, imaginative, and immersive. They also say the game has a rich world and atmosphere.
"...Overall, I'd say that the aspect of this game that shines the brightest is the story and the characterization that takes place..." Read more
"...The graphics are ridiculous, but onyl if you've got the hardware - i'd recommend making sure you have the preferred stuff and not the minimum before..." Read more
"KOTOR is a great-looking, but fairly linear "by-the-book" RPG that should satisfy you if you are a fan of other recent Bioware titles such..." Read more
"...Graphics are old but the story draws you in anyway. Fantastic game one of the best if not best star wars game ever and one of my personal favorites...." Read more
Customers find the quality of the video game software to be good. They mention that it has an enjoyable storyline, well-made characters, and different character qualities. They also say the character creation system is pretty standard. Customers also appreciate the innovative story and character development. They say the graphics are unique and original, and the voice acting is excellent.
"...The character creation system is pretty standard...." Read more
"...The level of interaction and depth of characters really carries this game. You become immersed in the storyline as if reading a gripping novel...." Read more
"...Its amazingly innovative and cool in terms of story and character development and how much variation there can be on what you do and how you go..." Read more
"...(the voice acting really is excellent in most cases - Jennifer Hale [Bastila] and Raphael Sbarge [Carth]..." Read more
Customers find the video game has lots of options, variety, and customization. They also say the classes are varied to different gameplay.
"...Pros:Alot of customization ( u can use guns,swords,light sabers and more)..." Read more
"...Lots of variation - it never gets old. Even the same Star Wars font is used for the dialogue options...." Read more
"...It has some awesome twists and full customizability..." Read more
"...has everything, tons of action and fighting, emotional dialogue, lots of choices and even a few occasional hints of romance...." Read more
Customers are mixed about the performance of the physical video game software. Some mention that it plays perfectly and flawlessly, while others say that it doesn't work on modern systems and only works on a 32-bit computer.
"...The computer that it's on now still doesn't meet the recommended system requirements, but it's more or less fine...." Read more
"...The video card did not meet the requirements, but the game ran flawlessly...." Read more
"...But, alas, it's not perfect. Where KOTOR falls down is in its interface. This game was developed for both the PC and the Xbox, and it shows...." Read more
"...If you buy this you will enjoy playing every minute. (also it plays well on windows 7 despite warnings about XP)" Read more
Customers are mixed about the ease of installation. Some mention it's easy to install and simple enough to be played by a more casual gamer. They also say the interface is incredible and the quests are fairly straightforward. However, others say that the interface takes a little getting used to and can be cumbersome to small degrees.
"...people and sometimes really really suck at games but this is not too difficult...." Read more
"...The interface problems never quite went away, but I became accustomed to them by the second or third day...." Read more
"...level besides the default, but at this level most of the quests were fairly straightforward and, frankly, easy to do...." Read more
"...It is in-depth enough to satisfy a hardcore gamer, yet simple enough to be played by a more casual gamer...." Read more
Customers find the video game software to be unstable and glitchy. They also say the ending is simplistic and weak.
"...Sometimes its fun just to be bad. Cons: - Bugs. Game has lots of bugs...." Read more
"...So, why the lower rating.Simply put: "the ending(s)were simplistic/weak and not as thorough as I would have liked"...." Read more
"...Overall, the game is a good solid, somewhat immersive Star Wars RPG that rocks where it counts...." Read more
"...I tried to make it work, and everytime after my first battle it immediately crashed!" Read more
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The character creation system is pretty standard. I was slightly disappointed that you have to be human, as I really wanted to create a lightsaber-wielding Wookie, but for the purpose of the story, it won't take you long to figure out that being human is definitely a good thing on Taris. And the fact that a Wookie eventually joined my party later adequetely mollified me. In fact, it really doesn't matter too much what kind of character you make, because the party members that you pick up throughout the game pretty much have everything covered.
One small warning without giving too much away: in your travels you will meet a party member, and in order to explore his backstory you will need your main character to have a decent rank in the repair skill. It's not really a big deal if you're set on making a Soldier/Jedi Guardian that is amazing in melee combat but will not be able to raise that skill too much. But for you perfectionists that like to explore every single aspect of the game, you should keep this in mind.
And another note to you perfectionists: you will not explore every aspect of the game in one run. This is because your actions throughout the game will determine whether you become a hero for the Light Side of the Force or fall to the Dark Side. Naturally, there are two different endings. And I imagine that the game experience is a bit different as well. I personally stuck to the Light Side, which can be a little more difficult at times since you'll be helping people more. However, this also means that you will do more side quests. I imagine that the Dark Side would be somewhat of a guilty pleasure, as you can just kill people that seek your aid and you can progress through the game a little faster by taking the "quick and easy path." There is also the third option of pretty much balancing yourself and being neutral. Respond as an evil Sith occasionally, and sometimes as a valiant Jedi. And you can usually respond neutrally as well.
Overall, I'd say that the aspect of this game that shines the brightest is the story and the characterization that takes place (this is another reason to stick with the Light Side: oftentimes you can just tell your party members to shut the hell up and gain dark side points, but you won't get to explore their backstories and discover their motivations). Anyone that is a Star Wars fan will thoroughly enjoy playing a game with a story that is nearly on-par with the movies (and even better than the prequels!) Obviously the story is a bit restricted since it IS a video game and meant to be played, but the plot is certainly better than any video game I've played before (and when I was younger I did play games like Golden Sun and Baldur's Gate; KOTOR beats them hands down). And most of it is pretty new territory, as the game takes place a few thousand years before the movies.
I'll close with a few warnings. First, you'd better have a good graphics card if you want to play this game. You should be fine if you meet the minimum system requirements, but the first time I tried to install this game on my older computer (still not that old though) it didn't have a good enough graphics card. The computer that it's on now still doesn't meet the recommended system requirements, but it's more or less fine. That leads me into my final warning: there are some bugs with the game. After only a few hours, at a certain point the game would freeze up, and occasionally exit to Windows. I was worried that I wouldn't be able to complete the game because it happened many times. I downloaded the updates for the game, and this did help some, but it didn't completely solve the problem. Eventually I turned off something silly like grass effects or shadows and that caused it to happen much less frequently.
I guess all that is left to say is that if you're a Star Wars fan you should buy this game. Even if you're not, it's still worth playing through, especially if you like RPG's. Oh, and this goes without saying, but quick save often.
The level of interaction and depth of characters really carries this game. You become immersed in the storyline as if reading a gripping novel. Even my wife was often peering over my shoulder wondering what would happen next. She kept wondering what happened to Sasha (the stowaway aboard the Ebon Hawk).
I have played through this game twice - once as a Light Jedi and once as a Dark Jedi. It is definitely easier to play through as a Dark Jedi, but it was rather disturbing to kill your "friends" after such a long journey with them. Yet is that not the way of the Sith and the way of the Dark Side! Playing as a Light Jedi seemed more difficult due to the temptation of sinister dialogue. Some of the dialogue is just downright funny - particularly playing as a guy Jedi and the interaction with Bastilla on Dantooine. I could not stop laughing.
My favorite worlds were Korriban and Kashyykk. I was least impressed with Taris and also was not as excited about Manaan. In both times playing I generally followed this order of traveling: of course Taris was first, then Dantooine, Kashyykk, Manaan, Tatooine, Korriban, and then the mystery planet and the Star Forge.
Without giving the story away I thought the flashback sequence during the revelation of my character's past was great. It really helped weave the story together. After the truth was out I truly felt in awe and was struck dumb. I felt not just into the story, but in the story. I was truly immersed.
Having traditionally played First Person Shooters (FPS) it took me a little while to figure out what was going on. It took until the end of Taris for me to start liking the combat sequences. However, once I grew accustomed to playing an RPG I was hooked. It took me a little under 50 hours to complete the first game and about 36 hours to complete the second. I usually don't bother with pazaak but seek to earn money through bounties, swoop racing or the death match ring in the Upper Taris Cantina. I also only visited the space station near Yavin IV once - maybe I am missing something there?
The only other thing, which could use some improvement, is the inventory system. It was great that you could switch weapons among party members, but it quickly became over cluttered. Finding that newly entered data pad was often annoying. With this said, this being my first RPG game I was duly impressed and I look forward with great expectation to KOTOR II: The Sith Lords.
As a side note I ran this game on a Compaq Presario x1002us (laptop) with a Centrino Pentium M 1.4; 512 MB RAM; and an ATI Radeon Mobility 7500 video card. The video card did not meet the requirements, but the game ran flawlessly. I used the highest settings possible with only turning off the grass setting. I was somewhat surprised, but nonetheless excited, that the game ran on my system. I am glad it did!
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