![Animate Dead Animate Dead](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/MKC/animate-dead/regular-1706860892.png)
Combos Browse all Suggest
- Animate Dead + Worldgorger Dragon
- Animate Dead + Blasting Station
- Animate Dead + Gray Merchant of Asphodel + Viscera Seer
- Animate Dead + Leonin Relic-Warder + Mayhem Devil
- Animate Dead + Scourge of Valkas + Worldgorger Dragon
- Abdel Adrian, Gorion's Ward + Animate Dead
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Oldschool 93/94 | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Animate Dead
Enchantment — Aura
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
![Korvold, Fae-Cursed King feature for Korvaldi- Sound of Sacrifice](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/SLD/korvold-fae-cursed-king/regular-1715407791.png)
![The Balrog of Moria feature for Deep, Dark, & Demonic](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/the-lord-of-the-rings-tales-of-middle-earth-commander/the-balrog-of-moria/fe_zT9H1Dt.png)
![Ravos, Soultender feature for Divine Machinations (Cleric Tribal)](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/commander-legends/ravos-soultender/mtg-cards/_user-added/femme_fatale-ravos-soultender-2-cmr-16043602250.png)
![Marrow-Gnawer feature for Verminous](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/champions-of-kamigawa/marrow-gnawer/marrow-gnawer-cropped.jpg)
![Infernal Grasp feature for N O S F E R A T U](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/innistrad-midnight-hunt/infernal-grasp/femme_fatale-infernal-grasp-mid-16283075570.png)
![Exotic Orchard feature for The Mothman's Path to Enlightenment](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/PIP/exotic-orchard/regular-1709178942.png)
![Smeagol, Helpful Guide feature for Smeagol will guide you | **Primer v2.0**](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/the-lord-of-the-rings-tales-of-middle-earth/smeagol-helpful-guide/femme-fata_4s5s0OK.png)
![Gibbering Descent feature for Sleep Paralysis](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/future-sight/gibbering-descent/gibbering-descent-cropped.jpg)
seshiro_of_the_orochi on
Cheap Shot (Lurrus EDH)
2 weeks ago
Sidisi, Undead Vizier is a great card for Lurrus. In combination with Animate Dead, you basically get a repeatable Demonic Tutor.
Crow_Umbra on In what color to combo …
3 weeks ago
What kind of combo are you looking for, or what is most fun for you? Every color combo has a plethora of combos available to them. I'd recommend checking out commanderspellbook.com as a resource to look up combos across different color combos. It explains in a pretty clear step by step manner how each combo is achieved.
Personally, I like to play combos where each of the components can stand on its own, so they don't necessarily feel like "dead" cards without the other pieces.
Some of my favorite combos:
This combo can be achieved with Leonin Relic-Warder and Animate Dead/ or Necromancy/ or Dance of the Dead. On their own, each can function independently & effectively, or be combined with something like Bastion of Remembrance or an Impact Tremors effect to drain out the table.
Again, on their own, each piece is fully functional and can stand on its own. In combination the two pieces can potentially lead to multiple combat steps.
I'd say figure out which colors and archetypes you like playing most, then search around on Spellbook to see if there are any combos that you might like. Just about every color has some kind of combo available to it, but each one might fit your playstyle or budget better than others.
DreadKhan on Opinions on my budget old …
1 month ago
I tested it out, one thing I noticed is that you don't have a ton of card draw, I wonder if Jalum Tome would work as a x1 or x2? It's a great card if you're flooding in particular. Animate Dead is a nifty Black card that might be worth a look, you have Mind Twist so you might steal something even, but I'd mostly see you using it on your own creatures.
fluffyeel on
You draw you lose
1 month ago
Some small recommendations I can think of:
- You have a lot of drawing for all parties, but your opponents will also be discarding (quite likely, especially given the Memory Jar). I therefore recommend Megrim, which actually is the reason Memory Jar became the first emergency ban in MTG history. You could also run things like Animate Dead, Reanimate, and Necromancy to take advantage of loading up your opponents' graveyards. Of course, Rise of the Dark Realms is a nice showstopper, though it's quite pricey...
- Archfiend of Despair is a delightful combination of Wound Reflection (already recommended) as well as stopping lifegain. I love using it wherever I can. (It's also a demon, so it synergizes with one of your alternate win cons.)
- You could also consider going more of a snow-covered route, so replacing your basic swamps with the snow-covered kind and going with Extraplanar Lens to amplify your black mana. Crypt Ghast also is another mana accelerator.
- The Meathook Massacre and Massacre Wurm are also "board wipe with benefits" that I highly recommend. I also almost always play Kokusho, the Evening Star in every black deck I run. Archfiend of Despair could also be another fun option for removing things and punishing your opponents.
- Some of your artifacts and tutors could be better. Rather than Wayfarer's Bauble, I could suggest Expedition Map instead. Grim Tutor, Planar Bridge, and Beseech the Queen could also make for fun tutoring.
- I'm not sure if Gemstone Caverns and Mox Diamond
are worth it here: sure, they're fast and get you more mana quickly (always a good thing), but the multicolored mana isn't so necessary. There are options I might prefer like Mox Amber, Mana Vault, Volrath's Stronghold...
- For a mono-black deck, Contamination might be a great way to lose all friends. I highly recommend it.
Basshunter on
Kill, Kill and Kill some more.
4 months ago
its a really nice deck idea, but in my opinion, you got
-
too much stuff in your deck that doesnt fit to the theme like Squelching Leeches, Skithiryx, the Blight Dragon, Paragon of Open Graves, Infernal Scarring, Grasping Shadows Flip, Hero's Blade and maybe some others..
-
you are really high cmc for a sac-deck. maybe upgrade to a lower cmc and faster deck..i.e. change Diabolic Tutor with Diabolic Intent, Death-Priest of Myrkul, Stir the Sands or Palace Siege is expensive too - and they dont even fit very well to the theme. You can change your reanimation-spells to low cmc like Reanimate or Animate Dead aswell
-
To get rid of the fuel-problem, get some cards like Black Market Connections (awesome here), Blight Mound, Ophiomancer, Grave Titan ...
-
Upgrade sac-outlets: Phyrexian Altar, Priest of Forgotten Gods, Viscera Seer, Skullclamp
So all together you should fit the theme more, search for cheaper cmc cards that do the same and get some more token-stuff
scottbaker91 on
Budget Meren Eldrazi spawn
4 months ago
I think Hand of Emrakul, Decimator of the Provinces, Kozilek, the Great Distortion, and Pathrazer of Ulamog are too expensive to cast / commander ability for what they do. Some replacement examples would be: Terastodon, Void Winnower, Fleshbag Marauder, Noxious Gearhulk, Ravenous Chupacabra, Plaguecrafter, Eternal Witness, It That Betrays, Woodfall Primus, Acidic Slime, Ob Nixilis, Unshackled, Sepulchral Primordial, Overseer of the Damned, etc.
cards like Dalek Squadron with a sac outlet will get you a lot of Meren counters quickly. cards like Greater Good are great at filling your graveyard and your hand. cards like Oversold Cemetery are great for your low mana creatures and late game expensive creatures. Tragic Slip isn't a very good card for multiplayer commander, unless you are using something like Isochron Scepter
I think your deck is a little heavy on creature token generators, especially your creatures. I know they are there to build up tokens on Meren and to generate mana, in the early game, but they aren't doing much in the mid to late game. Maybe replace a few with some faster reanimator spells like: Living Death, Lifeline (a personal favorite), Necromancy, Animate Dead, Victimize, Rescue from the Underworld, Beacon of Unrest, etc.
Other cards I would consider cutting: Skullbriar, the Walking Grave (too slow imo unless he is your commander), Blisterpod (needs to die to get the token), Pawn of Ulamog, Vorapede, Village Rites, Gray Merchant of Asphodel (starts to shine with lots of reanimator stuff), Woe Strider, Scion Summoner, Brood Monitor, Deathreap Ritual, Commander's Sphere
It's tough to suggest cards for a budget deck. A card that I might consider to be absolutely necessary could require cheaper options in other parts of the deck to make it fit.
Gidgetimer on
Take Control
4 months ago
I'd start with one of the 2 Flicker of Fate seeings as you can only run 1 in Commander :)
Your mana curve is a bit high too, so I'd look at one of the 7 mana cards to cut. Probably Fated Return since you can do the same thing for much less mana. Though I just noticed that you aren't running any of Reanimate, Animate Dead, or Necromancy and the price of the deck is pretty low, so this may be a budget deck and the "same thing for much less mana" argument may not be a good one.
Crow_Umbra on
Alesha, Who Blinks at Death EDH
4 months ago
Happy to help luizfpa! Have you had a chance to play your deck irl in its current iteration? Was there anything that felt clunky to you?
I played Alesha for a couple of years in a few different iterations: ETB tokens/Aristocrats, Menace Matters Aggro, and finally more combo-focused. The cool thing about Alesha is that you can take her so many different directions. I don't think I've seen any Alesha builds that look alike. The more you play her, the more you'll be able to tune her toolbox aspects to your playgroup(s).
If you're ever interested in running a more dedicated reanimator package to supplement Alesha, Reanimate, Animate Dead, & Necromancy all were reprinted in the new Revenant Recon Dimir precon.
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