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As you might have seen there's even an achievement to start with Luxembourg and then become a world leader in certain industries. That means it's entirely possible to specialize and gain wealth and power based on that - but it requires a bit of luck and lots of game knowledge to get going.
While you won't end up as the largest empire in the world there are definitely plenty of ways to grow and do interesting things. Even tiny island nations which manage to build 1 naval unit can go after other tiny nations and make them a protectorate. Combined with the foreign investment feature from Sphere of Influence it allows you to funnel quite a bit revenue into your pocket, which you can use to gain more influence over others and expand.
Since resource discovery is based on static quantities knowing where which resource will be discovered lets you even conquer nations that become very valuable later. Getting access to gold, oil and rubber do wonders for the economy.
You will not end up as a super power by the end of the game though and might even be someone's subject or in their Power Bloc, just so you are safe from major transgressions. One has to set expectations accordingly.
All that said, there are many creative ways of "terraforming" the map by making sure certain Great Powers are not able to get access to something, can't make progress or even fall apart when trying to aggressively push into an area. Similarly it's possible to wage economic warfare against other markets and completely ruin them, even major ones, just with trade, foreign investment and diplomacy.
Thank you both for your responses, imma retry the game again. Im gonna play as the zulu and see where that goes. I give the economic/diplomatic warfare option too.
Plus being the protectorate of a great power has some goood benefits ( namely the I CAN ATTACK U BUT U CANT ATTACK ME ) benefit they have to go to war with the great power too.
Just gotta manage the liberty desire and ur good to go!
Yes, that's why I'm playing them.
Oh, is that why Britain suddenly started an "foreign investment rights" play on me as Japan? Out of curiosity, I simply accepted it, and it radically changed my government structure due to the end of Sakoku. What happens if I try and resist the play? Prussia is quite friendly to me and could probably be convinced to back me up, or I could potentially swear loyalty to France.