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Aftercare
Empathic connection
Leader
Balanced Landing
Detective's Hunch
Bond
decisive strike
off the record
mettle or MFT (if mettle then i actively body block hooks to farm mettle and pop styptic under a hook)
syringe + styptic
Deja Vu
Plot Twist
Small Game
We'll make it
Deja Vu
Lightweight
Alert
Deception (for the funny)
Scene partner (also for the funny)
Ace in the hole
Vigil
Any means necessary
wicked
off the record
ds
Sole Survivor
Left Behind
Distortion
For the two others, I I used to have a sort of objective-oriented build with Deja Vu and Kindred, but after getting tunneled a few thousand times I switched to a more selfish one with Off the Record and Decisive Strike.
Deja Vu
Wiretap (or empathy)
Kindred.
Because the only hope you have in solo q now is to manage the whole game, including the two low experience players and the probable meta perk camper you face. (Unless you overplay, and get carried by a trio all month.)
Sprint burst - Windows - Resilience - (Adrenaline or Hope)
playing 4fun:
Smash hit - Parental guidance - Iron will - Windows
Chemical trap - Any means - Wire tap - Blast mine
Background player - Breakout - Sabo - Mettle of man (better with friends)
Flip flop - Boil over - Balanced landing - boon: expo (map offering with 2 story building)
Made for this - Dead hard - Resilience - Windows (and steptic med kit)
Dramaturgy - Streetwise - Vigil - Windows
4th perk swaps depending upon what I am running into. For example, if I keep seeing BBQ & Chili + another aura perk (pretty common as of late) most games, I will put on Distortion.