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Hello, yes you need to pick them up after winning the bid. Door will open to let you go inside and you can press e to unbox and pick the items. We will make it more clearer in the next update.
Interesting game over all, but can be confusing on what you're doing since the UI looks almost identical, maybe having buy and sell as different colors or some sort of verbal component to make it more obvious?
Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz 2.20 GHz 16GB RAM
QoL request:
- The Day timing is waaaaay too fast and daily dealings went just like that (it felt like the game is rushing the day business), If possible to increase the day/business time or put option to give us the control on timing it will really help
- The Auction was not quite enjoyable as I am not getting anything from it, almost I won the bid with a lot of boxes and then I clicked E on them and it got disappear and / or get only 1 item from the storage.
* Please adjust Auction Storage's to have boxes leave something if opened when clicking E (either to have junks / meh / good / rare / very rare /legendary items ).
* Also to have the storage boxes show scattered items along the boxes to give us (buyers) the value of what we are bidding on , showing only sealed empty boxes is not fun at all.
* To have the storage shows (some / mid / more) items and not just fill the storage with boxes (random items scattered will hype the bid).
- more random unique characters now and then will be great
Wish you all the best
The shop also lets me put things on the bottom shelves but then they don't show up there, and it seems like they just disappear.
- I would love to have a mouse sensitivity setting.
- The SFX Sound Department is lacking a bit. The music is okay but after a while I tend to turn it off. Without the music, there is barely any SFX which makes the game very bland. No sound when picking up trash, opening boxes, customers entering the shop... more SFX please!
- Travelling is taking too long - a lot of downtime
- would be great if I could have a shopping basket at the shop so I can order different items at the same time instead of one each time.
- Is there a way to skip storage wars if I'm done? In the Demo I have to go through each one of them without wanting to buy.
- Hate the alien fight at the end. The shooting / aiming seems a bit off.
I agree with the other posters' suggestions here. Especially the purchase/selling windows being different colors, and more items (filler/junk or otherwise) in the storage lockers. Would also like to see options to lower screen shake and things like that, if possible.
A few bugs I've encountered:
-After a couple of days I was no longer to place items on my shelves. Pressing E would not bring up the interface. Restarting the game fixed this temporarily
-When I placed the Emerald item (I forget the name) on the lower left shelf of the left-hand (looking toward the door) display, no model showed up.
-After restarting to fix the shelf bug, I'm unable to access the repair bench. Similar to the shelf bug, pressing E has no effect. (typing this from the steam overlay so I haven't tried to restart yet)
-I'm unsure if this is a bug but some purchasing prompts show an offer of $0. If this isn't a bug it's confusing because it seems like the customer is trying to get the item for free. They seem to accept the list price when I type it in, though.
not too clear when the alien wants to trade with me, and not sure how long to wait