Info
Activiteit
-
Behaviour continue son expansion mondiale avec un studio néerlandais! Comme l'explique Rémi Racine, notre PDG et producteur exécutif : « L’ajout de…
Behaviour continue son expansion mondiale avec un studio néerlandais! Comme l'explique Rémi Racine, notre PDG et producteur exécutif : « L’ajout de…
Gemarkeerd als interessant door Mattijs Driel
-
Dear network, today I would like to speak not as a project manager, but as a Ukrainian. I feel my personal responsibility to keep as many as…
Dear network, today I would like to speak not as a project manager, but as a Ukrainian. I feel my personal responsibility to keep as many as…
Gemarkeerd als interessant door Mattijs Driel
-
I'm terrified. Growing up, I always wanted to start a family and be a dad. But after understanding the true severity of our climate & ecological…
I'm terrified. Growing up, I always wanted to start a family and be a dad. But after understanding the true severity of our climate & ecological…
Gemarkeerd als interessant door Mattijs Driel
Ervaring en opleidingen
Publicaties
-
Real time intersections on Space Scale Cube data
-
(In progress of being published)
The space scale cube (SSC) model offers a new way of encoding 2D geographic data with continuous level of abstraction on the Z axis. Displaying geographic data using this model requires intersecting the SSC and rendering the result. This paper shows a real time approach for doing intersections, presented through a functional prototype. An SSC based dataset is preprocessed into an octree structure, which is used as input for an OpenGL based interactive…(In progress of being published)
The space scale cube (SSC) model offers a new way of encoding 2D geographic data with continuous level of abstraction on the Z axis. Displaying geographic data using this model requires intersecting the SSC and rendering the result. This paper shows a real time approach for doing intersections, presented through a functional prototype. An SSC based dataset is preprocessed into an octree structure, which is used as input for an OpenGL based interactive rendering application that provides a user controllable intersection surface. In addition, the method allows for mixed abstraction intersection surfaces useful for highlighting localized regions, and near-intersection blending which helps prevent abrupt transitions while the intersection surface is in motion.Andere auteurs -
Projecten
-
Blue Gold
-
XNA strategy game, loosely inspired by spy vs spy (commodore 64 game) and dungeon keeper (dos game).
Andere bijdragersProject weergeven
Talen
-
Engels
-
-
Nederlands
-