David Goemans

Den Haag, Zuid-Holland, Nederland Contactgegevens
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My professional experience extends across multiple platforms and fields within Game and…

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Cursussen

  • Algebra ( Group, Ring and Field theory )

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  • Differential Equations

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  • Gamification ( 94% Score )

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  • Operating Systems

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Projecten

  • Tetris Twist

    The Tetris® game is a deceptively simple, completely addictive puzzle game. In Tetris® Twist, you'll puzzle your way through different cities. Discover new, fun ways to play Tetris® with a twist, or play Marathon Mode to experience the traditional gameplay.

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  • Pacman Run

    A 3d Html5 Pacman runner game, developed in cooperation with Bandai Namco

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  • Flappy Christmas

    Flappy Christmas is a Flappy Bird-style game (as the name suggests) and is a reskin of one of the other games from BoosterMedia. It received a lot of small upgrades, tweaks and added juiciness in respect to the game it originated from. It launched on the major Yahoo & BoosterMedia gaming portals.

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  • Rocket Riot 3D

    As senior developer on the project, I was responsible for managing the team, allocating tasks in an Agile manner, and making sure strict deadlines were met.

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  • Terraria Android

    Responsible for Android port of Terraria IOS

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  • Terraria Android

    Responsible for Android port of Terraria IOS

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  • Terraria iOS

    As Lead Designer at Codeglue, I was responsible for bringing Terraria from PC and consoles to mobile devices with touch screen. I was also responsible for the UI design of the mobile version.

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  • WordShuffle ( > 25,000 downloads )

    - heden

    A multiplayer, turn based word game. Created in Unity 3D in a very short period of time.

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  • Sweeper 3D

    - heden

    A 3D minesweeper type game, made in Unity 3D engine.

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  • DigiClock Widget ( > 1,000,000 downloads )

    - heden

    An Android clock widget which started as a personal project. I added the ability to choose what you'd like to launch on tapping the widget, and it's market popularity soared. Currently it's over 1,000,000 ( 1 Million ) downloads.

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  • HydroTilt XL

    An early iPhone 3G game, one which I was one of the lead developers. I was responsible for setting up the 3D engine, and later writing the in-game level editor.

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  • Jewel Academy

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    Jewel Academy is a cross-platform high quality HTML5 Match-3 game. With over 70 levels (& growing!) and boatloads of juicy small effects, it is an awesome game worth giving a try. I am very proud for having worked on this project.

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  • Beer Pong HD

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    I took a role in overseeing junior programmers, and implementing several platform specific features such as in-app purchasing and social integration.

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  • Ibb & Obb

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    I was involved as secondary programmer throughout various parts of the project.

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  • Rocket Riot iOS

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    Initially not involved in the early phases of this project, I later took a leading role. Most of the work was guiding junior developers, implementing advanced features, and making sure that deadlines were met.

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  • Terraria PS3

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    I helped as a secondary developer on some Playstation 3 specific features.

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