China Games Market Reports Series

Niko’s 2024 China Games Market Reports are presented in an all-new way. We now offer one Market Model report (May), one Gamer Behavior & Market Insights Report (June), and one Market Model Update Report (November). Each report includes sections on PC, mobile and console segments.

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Set of 3 reports

MAY 2024

Market Model Report

PC, mobile, console, survey demographics, model assumptions, macroeconomic data, tables, exhibits & qualitative analysis.

JUNE 2024

Gamer Behavior & Market Insights Reports

Gamer survey results, trends analysis, M&A, Internet cafes, regulations, esports & more

NOVEMBER 2024

Market Model Update Report

Six-month update to the Market Model Report

China Gamer Behavior & Market Insights – Content:

  • About the Report
  • Executive Summary
  • Infographic
  • Growth Drivers & Inhibitors
  • Gamer Behavior Insights
    • Gamers Spending
    • Impact of Youth Regulations
    • In-game Purchases
    • Games Discovery
    • Gamers and Great Firewall
    • Attitudes to Cheating/Hacking in Online Games
    • Game-related Payments
    • Female Gamers in China
  • Mobile Game Market Insights
    • Mobile Game Market Overview
    • Popular Mobile App Stores
    • Mobile mini games
    • Mobile games monetization
    • Mobile game spending
    • Top 10 iOS Games in China
  • PC Game Market Insights
    • PC Game Market Overview
    • Premium game purchase
    • Cross-platform gaming
    • Top iCafe and Steam games
  • Console Game Market Insights
    • Console Game Market Overview
    • PlayStation and Nintendo market overview
    • Console grey market overview
    • Console gaming behavior
  • Esports, Live Streaming & Internet Cafes
    • China’s esports industry overview
    • Trends in esports events and livestreaming
    • Esports hotels
  • Network & Technology
    • 5G and broadband adoption overview
    • China’s walled garden
    • AIGC in games
  • Localization & Payments
    • Out of app monetization
    • Collaboration between global IP and Chinese games
  • Financial & Investments
    • Top 10 public game companies in China
    • M&A activities overview
  • ISBN & Regulations
    • NPPA approval forecast
    • Regulations overview
  • Appendix
  • Methodology
  • About Niko
  • Monthly spending among Paying Gamers
  • Self-Reported Spend Increase / Decrease
  • Average hours played per week by age group
  • Average monthly spend on gaming by age group
  • In-game purchases (All Platforms)
  • Average monthly spending on gaming by activity
  • Sources used to obtain information about new games
  • Most popular social / messaging apps among gamers
  • Percentage of gamers that use special tools to bypass the great firewall
  • Reason for spending on video games (All Platforms)
  • Most disliked aspect of games played
  • Payment methods used for spending on video games
  • Most popular digital wallets for spending on video games
  • Female survey respondents by year
  • Gender breakdown by platform (2024)
  • Reasons for spending on video games (Female respondents only)
  • Average Hours per week spent on following (Female respondents only)
  • Top 25 grossing iOS games by launch year      (May 2024 TTM)
  • % of revenue from top 10 iOS game publishers (May 2024 TTM)
  • Most popular mobile app stores
  • Mini Game Platforms Used in Past Three Months
  • How frequently respondents play mini games
  • Most popular in-game purchases among mobile game spenders
  • Importance of being able to play high end games
  • Top 10 iOS Games in China (May 2024 TTM)
  • Average weekly gaming hours for PC gamers
  • Average monthly gaming spend for PC spenders
  • Average number of games downloaded from each platform in the past 12 months
  • Steam users by language tied to account
  • Average annual spend on PC gaming segments among PC game spenders
  • ISBNs issued with more than one platform attached
  • Cross Platform PC Gamer Breakdown
  • Top 20 Steam Games in China TTM (Revenue)
  • Top 20 iCafe Games in China TTM (Launches)
  • Console hardware sales in China (Legal + Grey; Million Units)
  • Console sales in China (Legal + Grey; Millions of Dollars)
  • China Hero Project Games by Release Year
  • Most popular licensed Nintendo Switch games in 2023 (Excluding Nintendo first party games)
  • Primary console used by each console owner
  • Average number of games purchased / downloaded annually
  • Most played console games (past 3 months)
  • Average hours played per week
  • Where console gamers obtain game info
  • Esports engagement (% of gamers)
  • Esports Engagement (Average hours per week)
  • Esports Games by Prize Pool (H1 2024)
  • Esports tournaments by venue (H1 2024)
  • Esports tournaments by platform (H1 2024)
  • Average daily viewers & total streamers for DouYu, Huya and Bilibili
  • % of gamers that watch gaming live streams
  • Platforms used to watch gaming and esports content online
  • Monthly internet café launches (Shunwang iCafe)
  • Number of esports hotels in China
  • Interest in playing games that integrate related technology
  • % of gamers interested in AIGC tech
  • Top 10 public game companies in China by 2023 revenue
  • Top Mobile game publishers in China (2023)
  • Top PC game publishers in China (2023)
  • Mergers, acquisitions and investments where a PRC-based games related company is the buyer or target
  • Import ISBNs by origin country (2023-2024 H1)
  • ISBNs issued by the NPPA on an annual basis

37 Interactive

Activision Blizzard

Alibaba

Apple

Baidu

Behaviour Interactive

Bilibili

Blizzard

Bytedance

CD Projekt Red

Century Huatong

Changyou

Coconut Island

Digital Extremes

Douyin

DouYu

Electronic Arts

Electronic Soul

From Software

FunPlus

G-Bits

Happy Elements

Hazelight Studios

Huawei

Huya

iDreamsky

IGG

Intiny

Irisloft

JJ World

Kingnet

Kingsoft

Koei Tecmo

Krafton

Kuaishou

Larian Studios

Magic Desing Studio

Microsoft

miHoYo

NetDragon

NetEase

Nintendo

Nvidia

OPPO

Others

Papergames

Perfect World

PocketPair

Recreate Games

Rockstar Games

Samsung

Seasun Games

Sony

TapTap

Tencent

Tuyoo

Ubisoft

Ultrapower

Valve

Veewo Games

Vivo

WeChat

Weibo

Wizard Games

XD Network

Xiaohongshu

Xiaomi

Yostar

China Market Model Report – Content:

  • About the Report
  • Executive Summary
  • Market Model Infographic
  • 2024 Market Model
    • Market Model – All Platforms
    • Market Model – Mobile
    • Market Model – PC
    • Market Model – Console
    • Market Model – Export
  • Analysis & Demographics
  • Forward Looking Analysis
  • Gamer Demographics
  • Appendix
  • Methodology
  • About Niko
  • Domestic Video Games Market – Mobile, PC, Console
  • Gamer Demographics – Gender, Age & Devices
  • Gamer Demographics – Employment Status and Income

Activision Blizzard
Apple
Bilibili
ByteDance
Kuaishou
Nintendo
Nvidia
Sony
Tencent

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