Tyler F.M. Edwards

Tyler F.M. Edwards
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Tyler Edwards is a lifelong gamer, freelance writer, and occasional game designer living in Toronto, Canada. Here at MOP, he is the main contributor for the Not-So-Massively and Vitae Aeternum columns. He's fascinated by the potential of video games as a story-telling medium, and quickly loses interest in most games that can't engage him on that level. He loves Elves as much as Justin hates them.

Vitae Aeternum: New World Aeternum’s stagger changes could make or break the game

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In all the hubbub over New World's controversial Aeternum relaunch, there's one element of the update that's been largely overlooked. The features infographic mentions...

Vitae Aeternum: A new theory on what went wrong with New World’s 2024 plans

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The New World fanbase is still reeling from the fallout over the announcement of its soft relaunch on consoles as New World: Aeternum. Something...

Second Wind: Final thoughts on returning to World of Warcraft in 2024, from community to dragonriding

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At long last, we've reached the fourth and final part of my series detailing my experiences returing to World of Warcraft after six years...

Vitae Aeternum: New World’s Aeternum relaunch is actually a solid update – with terrible timing and comms

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After months of waiting, New World's June mystery announcement has been revealed as New World: Aeternum, a console release coupled with a rebranding and...

Second Wind: World of Warcraft’s Dragonflight story dragonflies right off a cliff

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We come now to the third part of our four-part Second Wind series on revisiting World of Warcraft after quitting at the end of...

Second Wind: The problem with World of Warcraft’s Dragonflight’s class design

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It's time for part two of this four part Second Wind series on revisiting World of Warcraft after many years away. In the first...

Second Wind: World of Warcraft’s radically casual new endgame

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Today we're going to be dusting off Second Wind, a column where we revisit MMOs of the past. It's an older column, sir, but...

Vitae Aeternum: So just what is New World’s big June announcement?

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For the past few months, Amazon Games has repeated the same mantra in regards to New World's future: Wait for the announcement in June....
Meness and Ausrine, sittin' in a tree...

Not So Massively: Godsworn made me break my ‘no early access’ rule

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I'm pretty blasé about most monetization in games, but there are a few things that I don't like, and charging for early access is...

Heroes of the Storm is getting its biggest post-maintenance mode patch yet

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After causing a stir with some small patches late last year and earlier in 2024, Blizzard's MOBA Heroes of the Storm is back again...

Not So Massively: Final Stand Ragnarok might be the seed of a fun game, but it was set up for failure

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Not being a PvP fan, I haven't had much investment in the long and tortured saga of Camelot Unchained, but I am a fan...

Vitae Aeternum: Analyzing New World’s ‘content drought,’ comms chaos, and lack of a 2024 expansion

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The always cantankerous New World community is in even more of an uproar than usual lately. Go to any of its social media, and...

Vitae Aeternum: New World’s dungeon finder is a welcome addition

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A few weeks ago, New World finally launched its cross-world expedition group finder, otherwise known as a dungeon finder. While it was arguably overdue,...

Not So Massively: Last Epoch is a potential gem in dire need of polishing

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Originally Kickstarted in 2018, Last Epoch has been in early access on Steam for about five years, but the developers at Eleventh Hour Games...

Not So Massively: Lightyear Frontier is a charming blend of survivalbox and life sim

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Like many people, I spent a lot of last week downloading and trying demos on Steam's Next Fest. There was one I almost didn't...

Not So Massively: Stormgate isn’t delivering a revolution (yet)

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Stormgate's marketing is laser-focused on studio Frost Giant's plan to deliver an "RTS revolution." With StarCraft II still popular but slowly waning as it...

The Soapbox: Casuals and soloers need challenging MMO content too

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In a recent press Q&A around the announcement of Elder Scrolls Online's Gold Road chapter, Zenimax creative director Rich Lambert appeared to dismiss the...

Blizzard’s maintenance-moded Heroes of the Storm is getting another patch – with hero buffs

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Back in autumn of last year, Blizzard created a minor stir by launching several small patches for its maintenance-moded MOBA Heroes of the Storm....

Vitae Aeternum: The ups and downs of New World’s revamped story

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In the early days, I made the argument that New World's narrative, while minimal, deserved more credit than it was getting. Since then, however,...

Not So Massively: It’s okay that Redfall is just okay

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I rarely let myself get too hyped for unreleased games, but I was keeping one eye on the vampire-hunting online FPS Redfall. When it...

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