"Call in an automatic railcannon turret to help you out. The turret is capable of distinguishing friend from foe, but be careful with its unstoppable rounds."
- Armory Description
Stratagem Code[ | ]
Players must enter the following sequence, using the controller d‑pad, in order to call down this Stratagem up to three times per mission:
Unlock Requirement[ | ]
The A/RX-34 Railcannon Turret is granted to the player as a reward for completing all the missions on its associated planet (typically a medium-low level planet - difficulty 4 to 6).
Upgrades[ | ]
Upgrade | Cost | Effect | |
---|---|---|---|
Mk1 | Basic variant, no upgrades. | ||
Mk2 | 2 | Improved power generation allows for a higher fire rate. | |
Mk3 | 2 | Upgraded motors improve rotation speed. |
Detailed Statistics[ | ]
For a detailed overview and comparison of the statlines for Helldivers, their equipment and all enemies, check the Detailed Statistics page.
Health | Constitution | Armor | ||||
---|---|---|---|---|---|---|
Base | Decay | Base | Decay | Location | Min | Max |
400 | 0 | 0 | 0 | default | 0 | 150 |
Gameplay Tips[ | ]
- The A/RX-34 will only target and fire on enemies, but any Helldivers caught in the line of fire (in front of/behind the enemy) will still be hit.
- Unlike the RX-1 Rail Gun,the Railcannon Turret does not stun enemies, but has a limited anti-tank capability. Cyborg Hulks are killed in two hits; Warlords in three, and even IFVs can be destroyed, as long as the Railcannon hits it near the rear hatch. The Railcannon is not effective against Bug Behemoths, although Tanks and Impalers can be killed as long as the turret manages to hit their exposed weak spot.
- Railcannon Turrets will disappear after 120 seconds if not destroyed.