Senior UI/UX Artist, New Game: mo.co
Supercell
Helsinki, Uusimaa, Finland
See who Supercell has hired for this role
We're looking for a Senior UI/UX Artist with strong graphic design skills to join our new game team at Supercell. The game we're developing is called mo.co.
As part of the game team, working closely with the other UI/UX designers and members of our art team, programmers and game designers, you'll create user interfaces that simplify and communicate game features and concepts to a broad audience.
You're passionate about user experience and user-centric design approach, and demonstrate the ability to translate player needs and game features into flows, screens and elements that are visually appealing, accessible, and seamless and fun to use.
With a keen eye for graphic design, you'll help us refine and strengthen the fresh and contemporary visual in-game identity. We're looking for someone who's passionate about creating something new, and knows how to take responsibility and ownership of their work to ensure consistency and high quality throughout the game.
Responsibilities
However, luring you in with glitter, glamour, and gems is not what we seek to do. We develop Supercell as an employer for you to do your best work and to call this the best experience in your professional life.
We want you to enjoy your time here fully, so we structure our compensation and benefits to serve this purpose. It starts with perceiving you as a human being, not a resource.
About Supercell
We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released six games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters.
To make six games, we've killed dozens along the way. That's because we're obsessed with quality. Our mission is to create great games that as many people as possible play for years and that are remembered forever. To achieve this goal, we put together the best possible teams and give them the freedom and independence to succeed.
You Might Love It Here...
If you love games, Supercell is the place for you. We're made up of proactive, independent teams that have the freedom to do what they think is best for their players, our games, and the company.
We know it takes more than trust and independence to make great games, so we also take good care of our people, providing them with the compensation, work environment and resources they need to succeed and have fun while at it.
This position is in Helsinki, but you're not?
Luckily, moving to Helsinki is easier than you might think. No matter where you would be moving from, our dedicated people will help you from beginning to end. We're here to ensure the process is as smooth as possible for you, your family and whoever and whatever you bring along. In addition to cats and dogs, we've even relocated a horse.
Not sure if you should apply?
Do it! You might feel like you don't tick all the listed requirements with stellar scores. That's fine! We're here to help you succeed. Also, we're happy to learn about any specific accommodations you might require to fully engage in our recruitment process.
And here's a video about what we do. (Best enjoyed with salmiakki and rye bread)
P.S. We're Taking a Summer Break!
Just a heads-up that our team will be on a well-deserved holiday in July. Please go ahead and submit your application though. We'll be back in August, refreshed and ready to reconnect with you. Thanks for your understanding!
As part of the game team, working closely with the other UI/UX designers and members of our art team, programmers and game designers, you'll create user interfaces that simplify and communicate game features and concepts to a broad audience.
You're passionate about user experience and user-centric design approach, and demonstrate the ability to translate player needs and game features into flows, screens and elements that are visually appealing, accessible, and seamless and fun to use.
With a keen eye for graphic design, you'll help us refine and strengthen the fresh and contemporary visual in-game identity. We're looking for someone who's passionate about creating something new, and knows how to take responsibility and ownership of their work to ensure consistency and high quality throughout the game.
Responsibilities
- Develop intuitive UX flows that are aligned with the overall design of the game
- Create and implement UI screens and elements
- Communicate UX vision and design ideas to team-members
- Collaborate with various disciplines to get the designs in-game
- Follow through implementation and utilize feedback from testing to ensure highest quality outcomes
- Support the development of the game with any additional skills
- Passionate about UI/UX design
- Passionate about (mobile) games
- Proficient in Figma or Sketch and Photoshop
- Proficient in Flash/Animate
- Strong cross-discipline communication skills and working experience
- Proactive doer
- Being a great teammate
- Please include a portfolio/work samples as part of your application
- UI animation, motion graphics or VFX experience are a big plus
- Experience in rapid UX prototyping
- Experience with 3D modeling
- Experience in creating UI/UX for different device types and input mechanisms is a plus
However, luring you in with glitter, glamour, and gems is not what we seek to do. We develop Supercell as an employer for you to do your best work and to call this the best experience in your professional life.
We want you to enjoy your time here fully, so we structure our compensation and benefits to serve this purpose. It starts with perceiving you as a human being, not a resource.
About Supercell
We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released six games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters.
To make six games, we've killed dozens along the way. That's because we're obsessed with quality. Our mission is to create great games that as many people as possible play for years and that are remembered forever. To achieve this goal, we put together the best possible teams and give them the freedom and independence to succeed.
You Might Love It Here...
If you love games, Supercell is the place for you. We're made up of proactive, independent teams that have the freedom to do what they think is best for their players, our games, and the company.
We know it takes more than trust and independence to make great games, so we also take good care of our people, providing them with the compensation, work environment and resources they need to succeed and have fun while at it.
This position is in Helsinki, but you're not?
Luckily, moving to Helsinki is easier than you might think. No matter where you would be moving from, our dedicated people will help you from beginning to end. We're here to ensure the process is as smooth as possible for you, your family and whoever and whatever you bring along. In addition to cats and dogs, we've even relocated a horse.
Not sure if you should apply?
Do it! You might feel like you don't tick all the listed requirements with stellar scores. That's fine! We're here to help you succeed. Also, we're happy to learn about any specific accommodations you might require to fully engage in our recruitment process.
And here's a video about what we do. (Best enjoyed with salmiakki and rye bread)
P.S. We're Taking a Summer Break!
Just a heads-up that our team will be on a well-deserved holiday in July. Please go ahead and submit your application though. We'll be back in August, refreshed and ready to reconnect with you. Thanks for your understanding!
-
Seniority level
Mid-Senior level -
Employment type
Temporary -
Job function
Engineering and Information Technology -
Industries
Computer Games
Referrals increase your chances of interviewing at Supercell by 2x
See who you knowGet notified about new Interface Specialist jobs in Helsinki, Uusimaa, Finland.
Sign in to create job alertSimilar jobs
People also viewed
-
Senior Product Designer, Auto
Senior Product Designer, Auto
-
Postdoctoral researcher in Employee Experience and Service Design
Postdoctoral researcher in Employee Experience and Service Design
-
Senior Product Designer – Design Systems (Bangkok-based, Relocation Provided)
Senior Product Designer – Design Systems (Bangkok-based, Relocation Provided)
-
Game Design Director - The Sims 4
Game Design Director - The Sims 4
-
Junior UX Designer - Tietoevry Create (m/f/d)
Junior UX Designer - Tietoevry Create (m/f/d)
-
UX/UI Designer
UX/UI Designer
-
Product Designer
Product Designer
-
Product Designer
Product Designer
-
Product Designer, Self Delivery
Product Designer, Self Delivery
Looking for a job?
Visit the Career Advice Hub to see tips on interviewing and resume writing.
View Career Advice Hub