Supercell

Game Design Lead, Clash of Clans

Supercell Helsinki, Uusimaa, Finland

We’re looking for our first ever Game Design Lead for Clash of Clans. As a deeply intricate game that’s been live for 11 years, which we want to make even better for years to come, there are a ton of interesting puzzles to figure out. As Game Design Lead you can help our whole team solve these puzzles by leading our game designers in coming up with fun and innovative solutions.

At Supercell we strongly believe the best teams make the best games. You believe that too and want to build and coach the best team of game designers. You’ll support your designers, however they need you to, in figuring out their pieces of the puzzle. You will synthesise data, feedback and ideas from all sources to understand the big picture and challenges, and use that to build a roadmap the whole team’s excited to get behind.

Meet the Clash of Clans team here.

P.S. We treat applications from hovering and non-hovering gurus equally.

Responsibilities:

  • Build the design team needed to take Clash of Clans forwards.
  • Coach and develop your team members to be their best selves in the long run.
  • Recruit and onboard new talent to fill the resource needs you identify.
  • Drive a culture of synthesising data, user research, player feedback and the team’s intuition to understand what players need from the game. Help your team hypothesise, measure and iterate their way to meeting those player needs.
  • Work with the whole Clash team to figure out the best version of the game and lead the design team in building the roadmap to get us there.
  • Help level up game design across Supercell by contributing to a culture of sharing learnings and best practices.


Requirements:

  • Experience in a leading design role on a live-service game. You understand the unique challenges behind designing games with no end, that players enjoy for years.
  • Experience with strategy games, ideally in designing them but it’s enough if you’re a big fan of the genre. What’s most important is that you deeply understand what strategy game players want.
  • Great knowledge of industry design trends and best practices. You should know how others are solving problems even if bespoke solutions are the answer.
  • Able to drive excellent collaboration between game design and the other crafts and disciplines needed to run a game like Clash of Clans.
  • Passion for excellence in all things and an obsession with delivering the best player experience.


Nice -to-haves?

  • Experience with Clash of Clans. Don’t worry if you don’t have it now. There’s plenty of time to try it before your interviews and if you get the role you’ll get to know the game very, very well!


Benefits And Compensation

However, luring you in with glitter, glamour, and gems is not what we seek to do. We develop Supercell as an employer for you to do your best work and to call this the best experience in your professional life.

We want you to enjoy your time here fully, so we structure our compensation and benefits to serve this purpose. It starts with perceiving you as a human being, not a resource.

About Supercell

We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released six games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters.

To make six games, we've killed dozens along the way. That's because we're obsessed with quality. Our mission is to create great games that as many people as possible play for years and that are remembered forever. To achieve this goal, we put together the best possible teams and give them the freedom and independence to succeed.

You Might Love It Here...

If you love games, Supercell is the place for you. We're made up of proactive, independent teams that have the freedom to do what they think is best for their players, our games, and the company.

We know it takes more than trust and independence to make great games, so we also take good care of our people, providing them with the compensation, work environment and resources they need to succeed and have fun while at it.

This position is in Helsinki, but you're not?

Luckily, moving to Helsinki is easier than you might think. No matter where you would be moving from, our dedicated people will help you from beginning to end. We're here to ensure the process is as smooth as possible for you, your family and whoever and whatever you bring along. In addition to cats and dogs, we've even relocated a horse.

Not sure if you should apply?

Do it! You might feel like you don't tick all the listed requirements with stellar scores. That's fine! We're here to help you succeed. Also, we're happy to learn about any specific accommodations you might require to fully engage in our recruitment process.

And here's a video about what we do. (Best enjoyed with salmiakki and rye bread)

P.S. We're Taking a Summer Break!

Just a heads-up that our team will be on a well-deserved holiday in July. Please go ahead and submit your application though. We'll be back in August, refreshed and ready to reconnect with you. Thanks for your understanding!
  • Seniority level

    Mid-Senior level
  • Employment type

    Full-time
  • Job function

    Design, Art/Creative, and Information Technology
  • Industries

    Computer Games

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