Supercell

2D Game Artist, Hay Day

Supercell Helsinki, Uusimaa, Finland

The Hay Day team is now looking for a 2D Game Artist who can create in-game ready assets independently while also being able to contribute with concepts and collaborating with outsourcing partners. We are not looking for just any artist, but a Game Artist that loves, plays, lives and breathes games. Your portfolio oozes in quality and polish and indicates a determination to push boundaries and create kick-ass game art. You will be surrounded by people who will help you become a better game developer each day, inspire you and push you to break mobile games as we know them today. And you will also do the same to the people you are working with.

We offer everyone an equal chance to impact the final result. Our teams are small and agile, and we strongly believe in the creative freedom of an artist. At Supercell you have a chance to join a company of true professionals. We do not believe in unnecessary bureaucracy, nor are there any solo artists. We are all driven and goal-oriented individuals that contribute to a common cause. If these are values that you are passionate about, then you might just be the Artist we are looking for. Supercell structure is also based on the idea of having small, independent teams. Small teams allow us to build, break and shift quickly, but they also require that everyone on the team fills multiple roles. Working as an artist at Supercell is not an exception to this, and our Game Artists typically have the skills of a generalist and shift their focus area based on the game they work on.

Working on the number one farming game for mobile is a ton of fun! The Hay Day team is focused on creating the best possible experience for the players, improving the game as often as possible and consulting player feedback at every turn. There is so much we can add to the game, and so many things we can do, that not a day goes by without a decision to make. If this all sounds appealing to you, then you might be just the team member we are looking for!

Responsibilities

  • Continue the development of the visual style, design and overall look of Hay Day
  • Create in-game ready 2D assets
  • Develop concepts and ideas for future release
  • Support the game development process from A to Z
  • Collaborate with outsourcing partners
  • Understand the Hay Day audience in order to develop art and experience know and love
  • Involve yourself with the look and feel of further projects including animation, marketing and 3D assets


Requirements

  • Solid and proven experience as a Game Artist
  • Ability to create production quality 2D game assets
  • Previous experience working in mobile games
  • Interest in game design in general
  • Proven experience with Adobe Photoshop and Flash
  • Demonstrate pride and responsibility in your work when given the freedom to work independently
  • Demonstrate modesty and respect when receiving feedback from your team


Nice to Have

  • Experience creating 3D game assets
  • Experience with promotional or marketing art
  • Experience with Illustrator is a plus


Benefits And Compensation

However, luring you in with glitter, glamour, and gems is not what we seek to do. We develop Supercell as an employer for you to do your best work and to call this the best experience in your professional life.

We want you to enjoy your time here fully, so we structure our compensation and benefits to serve this purpose. It starts with perceiving you as a human being, not a resource.

About Supercell

We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released six games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters.

To make six games, we've killed dozens along the way. That's because we're obsessed with quality. Our mission is to create great games that as many people as possible play for years and that are remembered forever. To achieve this goal, we put together the best possible teams and give them the freedom and independence to succeed.

You Might Love It Here...

If you love games, Supercell is the place for you. We're made up of proactive, independent teams that have the freedom to do what they think is best for their players, our games, and the company.

We know it takes more than trust and independence to make great games, so we also take good care of our people, providing them with the compensation, work environment and resources they need to succeed and have fun while at it.

This position is in Helsinki, but you're not?

Luckily, moving to Helsinki is easier than you might think. No matter where you would be moving from, our dedicated people will help you from beginning to end. We're here to ensure the process is as smooth as possible for you, your family and whoever and whatever you bring along. In addition to cats and dogs, we've even relocated a horse.

Not sure if you should apply?

Do it! You might feel like you don't tick all the listed requirements with stellar scores. That's fine! We're here to help you succeed. Also, we're happy to learn about any specific accommodations you might require to fully engage in our recruitment process.

And here's a video about what we do. (Best enjoyed with salmiakki and rye bread)

P.S. We're Taking a Summer Break!

Just a heads-up that our team will be on a well-deserved holiday in July. Please go ahead and submit your application though. We'll be back in August, refreshed and ready to reconnect with you. Thanks for your understanding!
  • Seniority level

    Entry level
  • Employment type

    Full-time
  • Job function

    Design, Art/Creative, and Information Technology
  • Industries

    Computer Games

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