![]() | For an overview of the topic, see Cage (Wasteland Workshop). |
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The Mirelurk Cage is a constructible item that was added in the Fallout 4 add-on Wasteland Workshop.
Gameplay
A large cage that has been designed to capture mirelurks. This cage can be constructed at any settlement.
Upon being built, the cage must be supplied with power (does not count against the settlement supply, similar to indoor lighting), then left alone for some time. Sleeping in a bed or leaving the settlement will eventually result in the cage's door closing and occasional noises coming from inside. Shutting off the power or hitting the cage door with a melee attack will then open the cage and release the game trapped within.
After the captured game has been released, the cage itself is considered broken and must be repaired before it can be reactivated to capture another creature. A single cage can, therefore, be used to trap an infinite number of targets, provided the player has sufficient resources to repeatedly reset the trap.
Crafting
Materials: | Requirements: | Produces: | ||
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Copper (4) Gears (4) Steel (16) Mirelurk Egg (4) | Build/Scrapped at: | Mirelurk Cage (1) |
Possible Creatures
- Mirelurk
- Softshell Mirelurk
- Mirelurk Razorclaw
- Mirelurk Hunter
- Mirelurk King
- Mirelurk Killclaw
- Glowing Mirelurk Hunter
- Glowing Mirelurk
- Albino Mirelurk Hunter
- Glowing Mirelurk King
- Mirelurk Deep King
Bugs
- The only known fix is to remove the cage and replace it, while also hooking it up to an entirely new power source.
Occasionally cages will stop functioning properly and fail to trap anything, typically after a settlement attack or a long in-game period has gone without checking it.
- Captured mirelurk hunters or kings have a tendency to disappear from settlements after some time and are replaced by the more common, crab variants of mirelurks.