Kay Gilmore is a developer who worked at Bethesda Softworks on Fallout 76 as a senior producer. In the updated credits for Wastelanders, she was listed as the lead producer.
Employment history
From | To | Company | Role |
---|---|---|---|
? | Present | Bethesda Game Studios Austin | Producer |
Credits
Fallout series
Year | Title | Credited |
---|---|---|
2018 | Fallout 76 | Senior Producer Lead Producer |
Other work
Year | Title | Credited |
---|---|---|
1994 | Ultima: The Black Gate | QA Manager |
1994 | Metal Morph | QA Manager |
1995 | Crusader: No Remorse | Product Support Manager |
1996 | Crusader: No Regret | Studio Services Director |
1996 | Jane's AH-64D Longbow | Studio Services Lead |
2003 | Deus Ex: Invisible War | QA Manager |
2004 | Thief: Deadly Shadows | QA Manager |
2004 | Get On da Mic | QA Manager |
2005 | Project: Snowblind | QA Manager |
2010 | Darksiders | Additional Producer |
2012 | Darksiders II | Producer |