For the Fallout 3 character, see Agatha. |
The following is based on Fallout cut content. |
“Dharma always said that the farmer who plants politeness will walk easy when the season is over.”
Agatha was a character cut from Fallout.
Background[]
The storyteller of Shady Sands, Agatha is an old woman (the oldest person in Shady Sands), wrinkled and gray, yet has a spry step and a bright personality. It is her job to keep the town's history so the people will never forget it. Just like Aradesh, she is a follower of Dharma.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character is involved in quests. |
Quests[]
Rescue Tandi from the Raiders: Agatha has a supernatural sense of other people's well-being,[2] especially for Tandi. She is the first to notice when Tandi goes missing from the community. She tells the Vault Dweller that she feels it was a kidnapping.
Inventory[]
Apparel | Weapon | Other items |
---|---|---|
Brown robes | Spear |
Notes[]
- Her bed was intended to be interactable.[3]
- Agatha's dialogue file can still be found in master.dat, though it is unused.
- She is mentioned in Tandi's dialogue file.
Appearances[]
Agatha was to appear in Fallout but was cut from the final game.
References[]
- ↑ Aradesh: "{255}{Ara_53}{A wonderful woman. She just celebrated her sixtieth birthday! She spends much time with Razlo, talking his ear off with her veritable treasure trove of stories.}"
(ARADESH.MSG) - ↑ Agatha: "{116}{Agatha_006*}{You have not heard? Tandi is missing. I feel she was kidnapped. Aradesh is most distraught. This is a terrible thing . . .}"
(AGATHA.MSG) - ↑ "{100}{}{The bed looks neatly made despite its tattered nature.}{101}{}{You see a tattered bed.}{102}{}{Agatha would not be happy if you messed up her bed.}"
(AGATHBED.MSG)
|