![](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2024/02/game-dev-yearly-recap.png)
![](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2024/02/game-dev-yearly-recap.png)
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A Look Back: Visual Studio’s Profiling Tool Advancements in 2023
![](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2024/01/Screenshot-2024-01-31-103416-858x1024.png)
In the Debugger’s Spotlight: A Year in Review
![](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2023/09/TestExplorer.png)
A unit of profiling makes the allocations go away
Elevating Debugging with Auto-decompilation and External Sources
Rock Your Debugging Game: Parallel Stack Window Tips You Need to Know!
![](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2022/09/devblog-brand-visualstudio2022.png)
Improving Visual Studio performance with the new Instrumentation Tool
![](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2023/03/brekapoint-new-1024x575.png)
Streamlining your Debugging process with Breakpoint Groups
![](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2022/09/devblog-brand-visualstudio2022.png)
The fastest way to add files and folders
![](https://devblogs.microsoft.com/visualstudio/wp-content/uploads/sites/4/2022/12/api.png)