![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2023/02/ImportSTM32.png)
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2023/02/ImportSTM32.png)
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2018/08/cplusplusfeature.png)
An alternative to __if_exists in ATL
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2023/02/remote-file-explorer-latest.png)
View files on your Remote Machines using the new Remote File Explorer in Visual Studio
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2023/02/CMakeDebugger-in-action.png)
CMake debugger allows you to debug your CMake scripts and more
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2023/02/vs5.png)
Visual Studio 2022 version 17.5 for C++ Developers
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2023/02/Blog-Hero-UnrealEngine-Feb23-16x9-XL-1568x880-01-v1-1024x575.jpg)
Unreal Engine Integrations Now Available in Visual Studio 2022
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2023/02/rsz_2minecraftlegends_wallpaper_1920x1080.png)
Minecraft’s WSL build time cut in half after working with Visual Studio C++ team
![](https://devblogs.microsoft.com/cppblog/wp-content/uploads/sites/9/2018/08/cplusplusfeature.png)