This was a hell of a lot of fun! The last puzzle section had some pretty frustrating moments, but I love this concept. It's nicely atmospheric, the game runs well, and the whole gameplay loop of having a literal ball-and-chain around your ankle adds a ton to the thinking process. I loved it, hope you guys keep up the great work!
boundlessbroadcast
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This was excellent, awesome job by the devs! I had a blast playing it; it's spooky, short but very well done. The only real complaint is the lack of checkpoints but really, it's only like 5-6 minutes to get back to where I died, so it wasn't a huge deal.
Keep it up, this team knows what it's doing. I would love a longer version of this game, and a lot more added to it. Solid 8.5-9/10 experience!
Not a bad little game. When this game worked out, it was excellent. Loved a lot of it, and had a real blast.
There's two areas that I think need....serious rework. The jumping puzzle with the electricity, and the final boss fight. Those were both insanely frustrating and accounted for over an hour cut from the final video because they just had to be tried over and over again, and those two being so frustrating dragged a solid 9/10 game down to...probably a 7/10, on average.
You have a really solid grasp of what makes games work, I enjoyed the puzzles, and there's a ton of excellence here. Get rid of the one-hit-kill stuff, rework a few areas, and you could end up being incredibly successful!
I had far more fun than I expected with this game. The camera mechanics were engaging, the monster managed to pull off a couple of good scares, and I loved how the world was being built up. Congratulations on stumping me too, I never figured out the secret ending; I'll have to go back in when I have more time to try and find it. Thanks a million for allowing us to turn off pixellation and color correction too, that was a huge help. Keep up the phenomenal work!
Amazing job here; you've somehow totally snagged my imagination, and I loved every second of it. The creepy atmosphere, fairly unique enemies, the simplicity, the excellent gun handling, it all just adds up to an excellent experience. Solid 9.5/10, and the half is really just the color correction. I cannot wait to see the full game, keep up the great work!
This was a blast to play through. Short, sweeti, well done; I enjoyed the heck out of the horror elements, the tension. It was just a solid, well done game, with a lot of thought put into it.
If I had one thing to request I'd like a way to turn off or down the shader. In my opinion, it makes the game look worse, but that's 100% personal taste.
Keep up the amazing work, you have a real skill here for game developer. Can't wait to see what you do next!
I am pretty amazed at how good this was. The puzzles were great, nice atmosphere, overall just a really solid experience.
I did struggle a bit at the start because I missed the lighter, and the controls/movement scheme were a bit tough sometimes.
But that really didn't detract too much from my enjoyment. I had a blast and I hope you keep it up, you have a real talent for this!
A surprisingly fun little experience. I loved being able to quickly reset back to the start for new endings, and there was enough variety to make me think about the process.
If I had one thing I'd like to have seen, it would've been nice to have a way to check what ones the player had already done in the main menu.
Other than that, excellent work. Keep it up, and I can't wait to see what you make next!
Excellent work here, I can't believe how great this was. The amazing atmosphere kept me on the edge the whole time, there's a lot of excellent subtle horror this. I'd love to see an expanded game about this, showing the horrors of the orphanage at work. I hope you guys keep up this project, you did a solid 9.5/10 here. Phenomenal job!
A surprisingly fun little experience. I loved being able to quickly reset back to the start for new endings, and there was enough variety to make me think about the process.
If I had one thing I'd like to have seen, it would've been nice to have a way to check what ones the player had already done in the main menu.
Other than that, excellent work. Keep it up, and I can't wait to see what you make next!
Another fun experience, great job Niven! Tense but interesting, short enough to easily replay, and a little bit of humor thrown in too. Glad to see you're continuing to expand what you're trying to make. Keep it up, you've given me a huge backlog to try out!
https://youtu.be/f1G8hwMWF_U
Phenomenal job with this one! This nailed the tension and atmosphere, I loved being able to turn off the bodycam effect, the NPCs were each worth talking to but didn't take up too much of the players time, and I spent the finale at the edge of my seat. Knocked it out of the park with this game, can't wait to see what you do next.
Keep up the amazing work!
https://youtu.be/z6ub7ExQP-8
Loved every second of this. Amazing tension and atmosphere, a very nice use of low poly without that PSX filter or VHS effect wrecking it, you had me on the edge of my seat the whole time.
Only real feedback I have: at a certain point, I clipped through a door underground and fell through the world; easy fix with hitboxes. As well, the flashlight might benefit from a little widening. That, or maybe giving the light some reflection/glow around the edges to help. It's pretty dark otherwise.
Can't wait to see what you do next, you have a real knack for horror games. 9.5/10, you've earned it!
This was surprisingly fun! There's a nice variety to the enemies, it's short enough to be fun without being aggravating, and it has a solid atmosphere.
There's a couple of things I'd look at for QoL updates and general bugfixes.
- The player getting stuck on things while moving, or getting wedged into walls if you sprint so you have to jump to escape, is really frustrating in some sections.
- In the mining site with the blue enemy, I somehow broke the game and the escape door collapsed with me on the wrong side of the fence.
- If you hit "Continue Game", it clears your to-do checklist.
All of these are pretty minor issues (mostly), but overall this was a ton of fun. Great job, keep it up, and I can't wait to see what you make next!
Nice job! Short, sweet, to the point, good atmosphere and some nice spooks.
The only real "complaint" I think anyone could make is that the intro is maybe like...a minute too long, which feels really petty for a game that's 10 minutes, so not really worth noting. That and the audio cues for the...."events", let's say, are a bit loud.
Nice work, keep it up, and can't wait to check out some of your other games!