Catalyst Game Labs Shadowrun: Sixth World Beginner Box


To see product details, add this item to your cart. You can always remove it later.

Purchase options and add-ons

  • Officially Licensed
  • 2-4 Players
  • Ages 13+
  • Includes the Following: An Instant Guide, Quick-Start Rules, Adventures, 4 Charactder Dossiers, 55 Gear Cards, a Map Poster, and Dice!

Frequently bought together

$29.49
Get it Jul 8 - 10
Only 3 left in stock - order soon.
Ships from and sold by Goblin King Games.
+
$25.98
Get it as soon as Monday, Jul 8
Only 12 left in stock - order soon.
Sold by Suburbanite Apparel & Toys and ships from Amazon Fulfillment.
+
$49.49
Get it Jul 8 - 10
Only 3 left in stock - order soon.
Ships from and sold by Goblin King Games.
Total price:
To see our price, add these items to your cart.
Details
Added to Cart
Some of these items ship sooner than the others.
Choose items to buy together.

Product information

Warranty & Support

Product Warranty: For warranty information about this product, please click here

Feedback

Catalyst Game Labs Shadowrun: Sixth World Beginner Box


Found a lower price? Let us know. Although we can't match every price reported, we'll use your feedback to ensure that our prices remain competitive.

Where did you see a lower price?

Price Availability
Date of the price (MM/DD/YYYY) *:
/
/
/
/
Please sign in to provide feedback.

Product Description

A Beginner Box product for the Shadowrun Sixth Edition Roleplaying Game. The Beginner Box contains an Introduction to the Sixth World, new Quick-Start Rules, Starting Character Dossiers, a Introductory Adventure, A Poster, a deck of Gear Cards, and six customized dice bearing the Shadowrun logos.

What's in the box

  • Cards
  • Dice
  • Looking for specific info?

    Customer reviews

    4.3 out of 5 stars
    4.3 out of 5
    108 global ratings
    A great intro to SR6, and a cool resource regardless
    4 Stars
    A great intro to SR6, and a cool resource regardless
    First off, I love love LOVE the art. Beyond just a cool thing to look at, it helps set the tone. Gear cards are artless, but clean and efficient in their design. Pregen characters have some feel to them. The map is gorgeous and absolutely packed with fun little spots and hooks to use.As for the system? I know this is an intro box, so it's not the complete ruleset and all. But I REALLY like the new take on the system. The core engine is intact, and remains as elegant as ever. But now, the mountains of ticky-tack edge case rules and mountains of tables are summed up into Edge, which is A Whole Thing now. In rounds, you should expect to be getting like, 1-2 points of Edge per round, and spending it at a similar or greater clip. In my brief test, it manages to feel both tactically interesting, as well as streamlined and fast-moving. Big thumbs up from me.So why not 5 stars?Well, the intro adventure, while lovely, can't quite make up its mind what it wants to be. It assumes that the runners will involve themselves in a risky situation without a plan, or promise of a payout. While it is actually a fair fight, you can't argue against the logic of seeing superior numbers and trying to dip out, missing the tutorial adventure entirely.A quick call from their fixer solves this problem, but if this is meant for beginners - hence the name - that's not necessarily going to occur to the GM. And you don't wanna punish the players for thinking critically, quite the opposite.Other than that though, this is a great start to 6E.
    Thank you for your feedback
    Sorry, there was an error
    Sorry we couldn't load the review

    Top reviews from the United States

    Reviewed in the United States on May 6, 2023
    This box set was a good reintroduction to the world of shadowrun. Its leaps different from 1st edition, so it takes some getting used to.
    Overall im pleased with the product and its shipping. Would order from seller again.
    One person found this helpful
    Report
    Reviewed in the United States on December 25, 2019
    It's a good buy for people
    Reviewed in the United States on September 4, 2019
    One of the best RPG is back!
    simple and clean, for those who wants to start playing.
    One person found this helpful
    Report
    Reviewed in the United States on December 14, 2019
    I LOVE Shadowrun! I was looking forward to 6ed being released and preordered the box. What I got was confusing, poorly edited and NOT shadowrun.... well... they took out some key(IMO) elements. One thing that made Shadowrun, Shadowrun... was the initiative system.. that’s gone now. What about rigging? What happened there...?
    As a beginners box... it’s okay.. some dice, a map, the only adventure at launch...(really?! You didn’t release an adventure with the new system!?!), some npc and equipment cards ( actually the best part of the box) and some pre-made characters... but no blank character sheets, the quick start rules book was poorly edited and a little confusing. I can’t say that I would recommend this box... I am not sure the value is there. If you want the dice and cards and map... and something for your players to do while you wait for a module... okay... but otherwise.... just get the equally confusing, poorly edited core rule book and hope they come out with erata and expanded rules in other books.
    2 people found this helpful
    Report
    Reviewed in the United States on March 19, 2020
    I love this system because it blends fantasy with SciFi and action.
    Reviewed in the United States on January 3, 2020
    Perfect for a gaming night
    Reviewed in the United States on July 28, 2019
    First off, I love love LOVE the art. Beyond just a cool thing to look at, it helps set the tone. Gear cards are artless, but clean and efficient in their design. Pregen characters have some feel to them. The map is gorgeous and absolutely packed with fun little spots and hooks to use.

    As for the system? I know this is an intro box, so it's not the complete ruleset and all. But I REALLY like the new take on the system. The core engine is intact, and remains as elegant as ever. But now, the mountains of ticky-tack edge case rules and mountains of tables are summed up into Edge, which is A Whole Thing now. In rounds, you should expect to be getting like, 1-2 points of Edge per round, and spending it at a similar or greater clip. In my brief test, it manages to feel both tactically interesting, as well as streamlined and fast-moving. Big thumbs up from me.

    So why not 5 stars?

    Well, the intro adventure, while lovely, can't quite make up its mind what it wants to be. It assumes that the runners will involve themselves in a risky situation without a plan, or promise of a payout. While it is actually a fair fight, you can't argue against the logic of seeing superior numbers and trying to dip out, missing the tutorial adventure entirely.

    A quick call from their fixer solves this problem, but if this is meant for beginners - hence the name - that's not necessarily going to occur to the GM. And you don't wanna punish the players for thinking critically, quite the opposite.

    Other than that though, this is a great start to 6E.
    Customer image
    4.0 out of 5 stars A great intro to SR6, and a cool resource regardless
    Reviewed in the United States on July 28, 2019
    First off, I love love LOVE the art. Beyond just a cool thing to look at, it helps set the tone. Gear cards are artless, but clean and efficient in their design. Pregen characters have some feel to them. The map is gorgeous and absolutely packed with fun little spots and hooks to use.

    As for the system? I know this is an intro box, so it's not the complete ruleset and all. But I REALLY like the new take on the system. The core engine is intact, and remains as elegant as ever. But now, the mountains of ticky-tack edge case rules and mountains of tables are summed up into Edge, which is A Whole Thing now. In rounds, you should expect to be getting like, 1-2 points of Edge per round, and spending it at a similar or greater clip. In my brief test, it manages to feel both tactically interesting, as well as streamlined and fast-moving. Big thumbs up from me.

    So why not 5 stars?

    Well, the intro adventure, while lovely, can't quite make up its mind what it wants to be. It assumes that the runners will involve themselves in a risky situation without a plan, or promise of a payout. While it is actually a fair fight, you can't argue against the logic of seeing superior numbers and trying to dip out, missing the tutorial adventure entirely.

    A quick call from their fixer solves this problem, but if this is meant for beginners - hence the name - that's not necessarily going to occur to the GM. And you don't wanna punish the players for thinking critically, quite the opposite.

    Other than that though, this is a great start to 6E.
    Images in this review
    Customer image Customer image Customer image Customer image
    Customer imageCustomer imageCustomer imageCustomer image
    8 people found this helpful
    Report
    Reviewed in the United States on December 12, 2019
    Great product for beginners.