![Putrefy Putrefy](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/OTC/putrefy/regular-1713399103-sf-1712354766.jpg)
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Putrefy
Instant
Destroy target artifact or creature. It can't be regenerated.
![Tasigur, the Golden Fang feature for Lands Down, Fang Up](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/time-spiral-remastered/tasigur-the-golden-fang/mtg-cards/_user-added/femme_fatale-tasigur-the-golden-fang-tsr-16154557250.png)
![Ghave, Guru of Spores feature for Guru of Combos](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/commander-2016/ghave-guru-of-spores/mtg-cards/_user-added/femme_fatale-ghave-guru-of-spores-c16-14783796000.png)
![Lord Windgrace feature for Lord Windgrace EDH](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/commander-2018/lord-windgrace/Lord_Windgrace_C18.png)
![Smeagol, Helpful Guide feature for Smeagol will guide you | **Primer v2.0**](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/the-lord-of-the-rings-tales-of-middle-earth/smeagol-helpful-guide/femme-fata_4s5s0OK.png)
![Meren of Clan Nel Toth feature for EDH Merens Reanimator](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/CMM/meren-of-clan-nel-toth/regular-1690495968.png)
![Felix Five-Boots feature for Felix Five-Boots - Reach for the Sky (v0.5)](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/OTC/felix-five-boots/regular-1715836552.jpg)
![Meren of Clan Nel Toth feature for Meren](https://cdn.statically.io/img/static.tappedout.net/mtg-cards-2/CMM/meren-of-clan-nel-toth/regular-1690495968.png)
FadingReality on
Dragons, Dragons, Dragons
1 week ago
I like every single creature in the deck at this point. I have 5 suggestions: 4 for your land base and 1 for removal. Somewhat expensive suggestions but nothing too crazy.
dnthymamai on
Smeagol will guide you | **Primer v2.0**
6 months ago
Some cards to consider that can replace Murder: Poison the Cup , Murderous Rider , Putrefy, and the strictly better Hero's Downfall.
Love the LotR theme of the Deck!
FadingReality on
Dragons, Dragons, Dragons
10 months ago
Deck is coming along nicely. Running out of suggestions lol. I don't think any of your creatures are bad at this point. The only thing I can say is you might consider cutting Dragonlord's Servant for a general piece of ramp or mana becuase discounting by 1 is the same thing as ramping by one, except your other non dragon cards also benefit. Other than that one card, all your creatures look great to me.
So let's talk about your removal. I understand that this isn't a control deck so you don't need to jam the deck full of it. I'm not even going to necessarily recommend adding even more, but I would suggest swapping 1-2 of them out for better options. I like every single piece of removal and interaction you are running except for Naturalize and Putrefy. Both of these cards are actually very solid and aren't bad choices at all. However, you are in 5 colors and therefore have access to the best removal there is. I will offer some suggestions below.
Thrym on
Yurlok, of the Old School
10 months ago
You are playing 4 removals as instants. Why are you not playing more versatile spells like Assassin's Trophy, Putrefy, Chaos Warp, Terminate or Beast Within. Do you play in an indestructable meta and therefore these -x,-x spells?
kremsers on
Pollicle Plants
11 months ago
I've played Saprolings but not Treefolk. My instinct would be to pick one or the other to lean into.
Sapling of Colfenor is probably worth a look, as it's cheap, it's a popular Treefolk commander (I know you've got a commander picked already, but it'd fit in the 99), and Treefolk often have more toughness than power. Orchard Warden for similar reasons.
Assassin's Trophy is really good to have in this ident, although looking at the extremely low cost of your deck, I think you might turn it down for price reasons (it's about $7 USD right now). If you do, I'd go with Putrefy instead. Beast Within is really good to have whenever you have access to green.
I'd take Arcane Signet and Talisman of Resilience over the two diamonds.
Housegheist on
Always time for second breakfast
1 year ago
I don’t wanna be picky, but that are more than your suggested 5 non-land cards from other sets (Agent of the Iron Throne, Putrefy, Mortality Spear, Netherborn Altar, Cranial Plating, Disciple of the Vault).
What do you think abiut using Call of the Ring. It provides constantly card-draw at a neglectable cost and constantly tempting triggers. Galadriel, Gift-Giver and Horn of the Mark can do some work.
May i ask you the reason of cutting Merry, Warden of Isengard? You will automatically tutoring him/Pippin, Warden of Isengard if you cast the other. Kinda-Cantrip.
But i like your approach. I restricted myself to up to 10 non-LotR cycle cards (lands too, currently used 9). Maybe we can share some thought?
Frodo & Sam (LotR only…almost)
Commander / EDH*
SCORE: 3 | 110 VIEWS | IN 1 FOLDER
Azoth2099 on
Green/Black toxic/proliferate need recommendations
1 year ago
One more thing!!
As far as cuts go, anything EXCEPT FOR the following should be cut in favor of a more streamlined strategy with some of the pieces that have been mentioned imo:
Blightbelly Rat Bloated Contaminator Cankerbloom Fynn, the Fangbearer Phyrexian Hydra Scheming Aspirant Skithiryx, the Blight Dragon Thalia and The Gitrog Monster Invasion of Ikoria Flip Chromatic Lantern Grafted Exoskeleton Snake Cult Initiation Carnivorous Canopy Drown in Ichor Infectious Bite Putrefy Tainted Strike Command Tower Inkmoth Nexus Karn's Bastion
All of these are great picks that can easily slot into the deck's rework.
eliakimras on
Jund Dragons
1 year ago
Forgot to say what to take out for the three cards above: Green Sun's Twilight, Hull Breach, Lukka, Bound to Ruin. The Twilight is unrealiable until you spend a lot of mana into it. The Breach is sorcery-speed. The planeswalker does not do much here.
Now some small upgrades you can make:
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Assassin's Trophy and Tear Asunder are more versatile than Artifact Mutation and Putrefy.
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If graveyard decks are rampant on your playgroup, Baleful Mastery works better than Terminate.
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If you run fetchable lands (Ziatora's Proving Ground, Blood Crypt, Stomping Ground, Overgrown Tomb, Canyon Slough, Woodland Chasm, Sulfurous Mire, Highland Forest, Haunted Mire, Geothermal Bog, Wooded Ridgeline), consider running Three Visits, Farseek, Into the North and Skyshroud Claim instead of Sakura-Tribe Elder, Rampant Growth, Explosive Vegetation and Thran Dynamo.
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Since you run Crux of Fate, it might be better not depend on non-dragon creature ramp: Courser of Kruphix, Shaman of Forgotten Ways and Solemn Simulacrum could instead be Scaled Nurturer, Fellwar Stone and Coalition Relic.
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Garruk, Primal Hunter and Return of the Wildspeaker draw way more cards than Read the Bones and Dragonmaster Outcast (this last one is too slow to get going).
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You probably want to run Ash Barrens, Blighted Woodland and Myriad Landscape for more fixing and ramp. Exotic Orchard and Secluded Courtyard wouldn't hurt, either.
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