Psycho Patrol R Bion Maybe?
Image via Consumer Softproducts

Cruelty Squad dev shows off Psycho Patrol R gameplay compilation, excruciating jank-pop stylings

Get ready to purchase the soundtrack.

Consumer Softproducts has released a 9-minute-ish compilation of Psycho Patrol R gameplay snippets onto YouTube today. If you were wondering how much like Cruelty Squad the new game would be; it’s looking like a lot.

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It’s really hard to tell if this is a rough cut from a still-in-development game or if this is actually what things are going to be like. It’s hard to tell after you’ve played Cruelty Squad.

It does show off things like swearing for some reason, as well as mech fights and mech customization. In Psycho Patrol R, you sometimes pilot your V-Stalker Mecha. Other times, you do not. But when you do, you can swap out the guns on its left and right arms, as well as its crotch.

The compilation also shows off rappelling down a building, which looks pretty neat. You’re also followed by a floating ball with stars around it (Bion?).

It looks enjoyable, but it’s really hard to describe why. Cruelty Squad was one of the most difficult games for me to review. I absolutely like the game, but trying to describe it makes it sound horrible. The graphics look like the sort of dream that Windows Me wakes up screaming from, and the music is like the game accidentally loaded the wrong sound file, was embarrassed, and spontaneously began remixing it instead of admitting to its mistake. The narrative and gameplay only sort of make sense. It’s incredibly uncomfortable to play, and it feels like it hates the player. But you should definitely play it.

Psycho Patrol R looks like it’s going to be the same. I look forward to when it releases, which could be anytime between tomorrow and 10 years from now. It’s really hard to tell how close to completion it is based on the video.

Psycho Patrol R doesn’t have a set release window, but it is planned for PC.


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Zoey Handley
Staff Writer - Zoey is a gaming gadabout. She got her start blogging with the community in 2018 and hit the front page soon after. Normally found exploring indie experiments and retro libraries, she does her best to remain chronically uncool.